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集合主题趋势排行榜
#

shadow-mapping

Website
Wikipedia
PanosK92/SpartanEngine
https://static.github-zh.com/github_avatars/PanosK92?size=40
PanosK92 / SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

游戏引擎bullet-physicsimguiOpen SourceC++enginessrshadow-mappingd3d12livestreamecsvulkanfsrglobal-illumination
C++ 2.47 k
3 天前
https://static.github-zh.com/github_avatars/TheMasonX?size=40
TheMasonX / UnityPCSS

Nvidia's PCSS soft shadow algorithm implemented in Unity

Unityunity-assetunity-shadershadowshadow-mappingshadershaderlabgraphics
C# 764
6 年前
https://static.github-zh.com/github_avatars/doodlewind?size=40
doodlewind / beam

#前端开发#✨ Expressive WebGL

webglwebgl-libraryrenderergraphicspbr图像处理3Dparticles前端shadow-mappingLibrary
JavaScript 527
3 年前
https://static.github-zh.com/github_avatars/Qfusion?size=40
Qfusion / qfusion

Source code for cross-platform OpenGL gaming engine

first-person-shooterquake-engineOpenGLopengl-esgame-engine-3dcross-platform-gameangelscriptshadow-mapping游戏引擎游戏开发3d-engine
C 349
7 天前
https://static.github-zh.com/github_avatars/mateeeeeee?size=40
mateeeeeee / Adria-DX11

#编辑器#DirectX11 graphics engine

entity-component-systemphysically-based-renderingshadow-mappingbokehdirectx11graphics-engineeditorglobal-illumination
C++ 135
7 个月前
https://static.github-zh.com/github_avatars/mtrebi?size=40
mtrebi / Rasterizer

CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++

rasterizerrendering-3d-graphicsshadow-mapping
C++ 102
8 年前
https://static.github-zh.com/github_avatars/recp?size=40
recp / gkern

🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

OpenGLshaderglslrenderingrendering-enginerendering-3d-graphicsrendering-2d-graphicsgraphicsgraphics-enginegraphics-librarygraphics-rendering3Dtransparencypbrshadow-mappingengine
C 102
2 年前
https://static.github-zh.com/github_avatars/azer89?size=40
azer89 / HelloVulkan

🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

vulkangraphics-engineshadow-mappingphysically-based-renderingC++path-tracing
C++ 97
8 个月前
https://static.github-zh.com/github_avatars/GTruf?size=40
GTruf / SolarSystem-3D

3D scene with a model of the Solar System

3Dassimpatmospheric-scatteringcmakeC++freetypeglewglfwglslgraphicsOpenGLSimple DirectMedia Layershadersshadow-mappingsolar-systemspace-engine
C++ 87
3 年前
https://static.github-zh.com/github_avatars/nikolausrauch?size=40
nikolausrauch / software-rasterizer

C++ CPU Software-Rasterizer

computer-graphicsC++shadow-mappingOpenGLphysically-based-renderingcel-shading
C++ 62
1 年前
https://static.github-zh.com/github_avatars/iftodebogdan?size=40
iftodebogdan / GITechDemo

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

graphics-engineglobal-illuminationphysically-based-renderinghdrshadow-mappingbokehbrdfbloom
C++ 54
3 年前
https://static.github-zh.com/github_avatars/guitarfreak?size=40
guitarfreak / DirectX-11-Demo

Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.

directx-11demo-appWindowsshadow-mappingparticle-systembloomintrospectionparticlesserializationversioningcollision-detection
C 44
2 年前
https://static.github-zh.com/github_avatars/Flix01?size=40
Flix01 / Tiny-OpenGL-Shadow-Mapping-Examples

Compact OpenGL Shadow Mapping Examples in a single compilation unit

shadow-mappingOpenGLglslshadowDemo
C 42
6 年前
https://static.github-zh.com/github_avatars/bytecode77?size=40
bytecode77 / fastpix3d

Software Rasterizer (C++)

rasterizershadow-mapping
C 36
9 天前
https://static.github-zh.com/github_avatars/LaputanMachines?size=40
LaputanMachines / opengl-renderer

An OpenGL rendering engine written in pure C++ with no external libraries. We can input an obj file containing vertices and the engine will draw connect each vertex in 3D.

rendering-engineshadow-mappingwireframe
C++ 35
3 年前
https://static.github-zh.com/github_avatars/sydneyzh?size=40
sydneyzh / variance_shadow_mapping_vk

Variance shadow mapping for omni lights with Vulkan

shadow-mappingvulkan
C++ 31
7 年前
https://static.github-zh.com/github_avatars/Flix01?size=40
Flix01 / Header-Only-GL-Helpers

A collection of header files that can ease OpenGL programming

header-onlyOpenGLwebglshadow-mappingteapotemscriptensigned-distance-field
C 29
4 年前
https://static.github-zh.com/github_avatars/StarsX?size=40
StarsX / SparseVolumeDXR

DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow path is only enabled with the native DXR, while DXR fallback la...

volume-renderingshadow-mappingdxrraytracingray-tracing
C 14
3 个月前
https://static.github-zh.com/github_avatars/ladybug-tools?size=40
ladybug-tools / ladybug-web

Ladybug for web provides weather data visualization and analysis on the web

3Dshadow-mappingThree.js
HTML 12
4 年前
https://static.github-zh.com/github_avatars/topfs2?size=40
topfs2 / shadow-swan

Physically based rendering in c++ and OpenGL

OpenGLphysically-based-renderingshadow-mapping
C++ 11
4 年前
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