Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) ...
#安卓#Lightweight and modular C++11 graphics middleware for games and data visualization
Console-based GLSL Sandbox for 2D/3D shaders
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Lighthouse 2 framework for real-time ray tracing
#区块链#Реализация фундаментальных проектов с курса по Computer Science
An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
OpenGL/Vulkan Java 3D Engine
A Cross-Platform Desktop Media Player
A libretro frontend written in golang
Free machine embroidery software supporting a variety of formats.
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
🪐A fully-featured OpenGL and GLFW extension for PHP. 🔋Batteries included (Math Functions, Texture Loaders, etc..)
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.