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Unity

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Unity 是一款跨平台的游戏引擎,可用于开发2D和3D游戏,支持多种个人电脑、移动设备、游戏主机、网页平台、增强现实和虚拟现实。

Created by Unity Technologies

Repository
Unity-Technologies
Website
unity3d.com
Wikipedia
https://static.github-zh.com/github_avatars/icsharpcode?size=40
icsharpcode / ILSpy

ILSpy 是一个.NET反编译器,支持PDB生成,ReadyToRun、Metadata

decompilerdecompiler-engineC#.NETmonoUnitypdbilspydecompile
C# 23.08 k
9 天前
lettier/3d-game-shaders-for-beginners
https://static.github-zh.com/github_avatars/lettier?size=40
lettier / 3d-game-shaders-for-beginners

教你一步步实践,从 SSAO、着色、光影处理、法线贴图,体验 3D 游戏的制作

shaders3Dgraphicspanda3d游戏开发glslglsl-shadersgraphics-programminghlslUnityGodotshaderindiedevOpenGLwebglvulkan
C++ 18.82 k
2 年前
Unity-Technologies/ml-agents
https://static.github-zh.com/github_avatars/Unity-Technologies?size=40
Unity-Technologies / ml-agents

#计算机科学#The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement lea...

reinforcement-learningUnity深度学习deep-reinforcement-learningneural-networks机器学习
C# 18.26 k
1 天前
https://static.github-zh.com/github_avatars/Perfare?size=40
Perfare / AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

Unity
C# 14.23 k
3 年前
https://static.github-zh.com/github_avatars/xszyou?size=40
xszyou / Fay

#安卓#fay是一个帮助数字人(2.5d、3d、移动、pc、网页)或大语言模型(openai兼容、deepseek)连通业务系统的mcp框架。

人工智能PythonAndroidAPIue5Unitywav2lip
JavaScript 11.34 k
5 天前
https://static.github-zh.com/github_avatars/Tencent?size=40
Tencent / xLua

xLua为Unity、 .Net、 Mono等C#环境增加Lua脚本编程的能力,借助xLua,这些Lua代码可以方便的和C#相互调用。

LuaUnityC#xlua
C 9.7 k
3 个月前
https://static.github-zh.com/github_avatars/Cysharp?size=40
Cysharp / UniTask

Provides an efficient allocation free async/await integration for Unity.

C#Unitycoroutinetaskthread
C# 9.45 k
1 个月前
https://static.github-zh.com/github_avatars/egametang?size=40
egametang / ET

ET是一个开源的游戏客户端(基于unity3d)服务端双端框架

C#Server游戏引擎actorUnitygamemetametaversemassively-multiplayer-onlinemmorpg.NETweb3
C# 9.3 k
12 天前
https://static.github-zh.com/github_avatars/AirtestProject?size=40
AirtestProject / Airtest

#安卓#UI Automation Framework for Games and Apps

Test automationgameUnityAndroid自动化test-frameworkiOSWindows
Python 8.71 k
12 天前
https://static.github-zh.com/github_avatars/YSGStudyHards?size=40
YSGStudyHards / DotNetGuide

#面试#🌈【C#/.NET/.NET Core学习、工作、面试指南】记录、收集和总结C#/.NET/.NET Core基础知识、学习路线、开发实战、编程技巧练习、学习视频、文章、书籍、项目框架、社区组织、开发必备工具、技术前沿周刊、常见面试题、面试须知、简历模板、人才招聘、以及自己在学习和工作中的一些微薄见解。希望能和大家一起学习,共同进步。如果本知识库能为您提供帮助,别忘了给予支持哦(关注、点赞、分享...

MicrosoftASP.NETaspnetcorepracticeawasomechsarpAwesome ListsAvaloniaBlazormauiWinFormsWPFAzure.NETGitUnityGitHubguide面试
C# 8.59 k
9 小时前
jynew/jynew
https://static.github-zh.com/github_avatars/jynew?size=40
jynew / jynew

《群侠传,启动!》 是一个开放源代码的武侠RPG游戏框架,旨在致敬经典游戏《金庸群侠传》,并为此类游戏爱好者提供一个二次创作与交流的平台。

jinyongUnity游戏开发
C# 8.47 k
2 个月前
https://static.github-zh.com/github_avatars/dnSpyEx?size=40
dnSpyEx / dnSpy

Unofficial revival of the well known .NET debugger and assembly editor, dnSpy

bamlC#debugdebuggerdecompiledecompiler.NETmonoUnityxaml
C# 8.33 k
23 天前
https://static.github-zh.com/github_avatars/XINCGer?size=40
XINCGer / Unity3DTraining

【Unity杂货铺】unity大杂烩~

Unity
C# 8.3 k
3 天前
0xFA11/MultiplayerNetworkingResources
https://static.github-zh.com/github_avatars/0xFA11?size=40
0xFA11 / MultiplayerNetworkingResources

网络游戏编程资源精选清单

游戏开发game-programmingNetworknetwork-programminggame-networkingUnityC++C#multiplayer虚幻引擎netcodeunreal-engine-5gameGodot
C 8 k
3 个月前
https://static.github-zh.com/github_avatars/Perfare?size=40
Perfare / Il2CppDumper

Unity il2cpp reverse engineer

il2cpp逆向工程Unity
C# 7.79 k
10 个月前
https://static.github-zh.com/github_avatars/Unity-Technologies?size=40
Unity-Technologies / EntityComponentSystemSamples

burstmulticore-processorsecsentitycomponentsystemjobsC#教程文档auto-vectorizationauto-vectorisationmulticoremulticore-programmingnativecontainerssimdhighperformanceUnity
C# 7.67 k
2 天前
https://static.github-zh.com/github_avatars/sschmid?size=40
sschmid / Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C#UnityecsTest-driven developmentperformancedesign-patterndesign-patterns游戏开发游戏引擎code-generationentityentity-component-systemgame
C# 7.42 k
1 年前
https://static.github-zh.com/github_avatars/neuecc?size=40
neuecc / UniRx

Reactive Extensions for Unity

unirxUnityC#rxreactive-extensionslinq
C# 7.24 k
1 年前
focus-creative-games/hybridclr
https://static.github-zh.com/github_avatars/focus-creative-games?size=40
focus-creative-games / hybridclr

#IOS#HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C#hotupdatehuatuoil2cppUnityhotfixhot-updateiOS框架hotupdate
C++ 7.18 k
3 天前
ColinLeung-NiloCat/UnityURPToonLitShaderExample
https://static.github-zh.com/github_avatars/ColinLeung-NiloCat?size=40
ColinLeung-NiloCat / UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

outlinecharacterurpshaderhlsltoonlitUnity
ShaderLab 6.96 k
3 天前
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