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集合主题趋势排行榜
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d3d12

Website
Wikipedia
bkaradzic/bgfx
https://static.github-zh.com/github_avatars/bkaradzic?size=40
bkaradzic / bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

enginerenderinggraphicsdirectxvulkanmetalOpenGLd3d11d3d12gleswebglglfwSimple DirectMedia Layer游戏开发directx-11directx-12vulkan-api
C++ 15.8 k
8 天前
gfx-rs/wgpu
https://static.github-zh.com/github_avatars/gfx-rs?size=40
gfx-rs / wgpu

A cross-platform, safe, pure-Rust graphics API.

webgpuRustgpumetalOpenGLvulkanHacktoberfestd3d12
Rust 14.39 k
2 天前
baldurk/renderdoc
https://static.github-zh.com/github_avatars/baldurk?size=40
baldurk / renderdoc

RenderDoc is a stand-alone graphics debugging tool.

OpenGLvulkanvulkan-apidirectxdirect3dd3d11d3d12graphics-programminggraphicsdebuggerrenderdoc
C++ 9.69 k
4 天前
xenia-project/xenia
https://static.github-zh.com/github_avatars/xenia-project?size=40
xenia-project / xenia

Xbox 360 Emulator Research Project

模拟器emulationxenonppcxbox360C++d3d12vulkan
C++ 8.77 k
10 个月前
https://static.github-zh.com/github_avatars/crosire?size=40
crosire / reshade

A generic post-processing injector for games and video software.

post-processinginjectorshadersd3d9d3d11d3d12OpenGLvulkanspir-vhlslglsl编译器hookpreprocessor
C++ 4.6 k
5 天前
https://static.github-zh.com/github_avatars/shader-slang?size=40
shader-slang / slang

Slang 是一种用于实时图形编程的开源语言,它为编写和维护大规模、高性能、跨平台的图形代码库带来了新的功能

shadershlslglsld3d12vulkanCUDA
C++ 4.13 k
2 天前
https://static.github-zh.com/github_avatars/DiligentGraphics?size=40
DiligentGraphics / DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

游戏开发OpenGLopengl-esgraphics-enginevulkand3d11d3d12vulkan-game-enginerenderergraphics-programminggraphics-libraryrendering3d-enginedirectxdirectx11directx12pbrraytracingray-tracing
Batchfile 3.9 k
15 天前
https://static.github-zh.com/github_avatars/Celtoys?size=40
Celtoys / Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

profilerCgpucpud3d11OpenGLCUDAmetald3d12vulkan
C 3.23 k
10 个月前
https://static.github-zh.com/github_avatars/apitrace?size=40
apitrace / apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

OpenGLdirect3dopengl-esd3d9d3d11d3d12debugging-tool
C++ 2.73 k
4 天前
https://static.github-zh.com/github_avatars/zig-gamedev?size=40
zig-gamedev / zig-gamedev

Dev repo for @zig-gamedev libs and sample applications

游戏开发ZigLibraryDemographicsdirectx12数学d3d12simdcross-platformwebgpuPhysicsOpenGLrealtime
Zig 2.6 k
1 个月前
PanosK92/SpartanEngine
https://static.github-zh.com/github_avatars/PanosK92?size=40
PanosK92 / SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

游戏引擎bullet-physicsimguiOpen SourceC++enginessrshadow-mappingd3d12livestreamecsvulkanfsrglobal-illumination
C++ 2.47 k
2 天前
LukasBanana/LLGL
https://static.github-zh.com/github_avatars/LukasBanana?size=40
LukasBanana / LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

rendererd3d11d3d12OpenGLdirectxvulkanmetal
C++ 2.32 k
1 个月前
https://static.github-zh.com/github_avatars/gongminmin?size=40
gongminmin / KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

graphics游戏引擎cross-platformengine3dOpenGLopenglesd3d12d3d11PythonOpenALengine
C++ 2.14 k
16 天前
https://static.github-zh.com/github_avatars/microsoft?size=40
microsoft / ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

spir-vhlslglslshader编译器metaldxilgraphicsvulkand3d11d3d12d3d10d3d9OpenGLopengl-es
C++ 1.81 k
2 年前
godlikepanos/anki-3d-engine
https://static.github-zh.com/github_avatars/godlikepanos?size=40
godlikepanos / anki-3d-engine

#安卓#AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

vulkan游戏引擎3DgraphicsC++LinuxWindowsAndroidd3d12
C++ 1.47 k
1 天前
https://static.github-zh.com/github_avatars/Nadrin?size=40
Nadrin / PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

physically-based-renderingpbrOpenGLd3d11d3d12vulkangraphics
C++ 1.44 k
4 年前
mikeroyal/Unreal-Engine-Guide
https://static.github-zh.com/github_avatars/mikeroyal?size=40
mikeroyal / Unreal-Engine-Guide

#Awesome#Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

虚幻引擎unrealengine5游戏引擎游戏开发gamedevelopmentepic-gamesPhotogrammetryrenderingue5apple-siliconprocedural-generationunreald3d12terrainraytracing插件Awesome Lists
C++ 1.27 k
1 年前
https://static.github-zh.com/github_avatars/BVE-Reborn?size=40
BVE-Reborn / rend3

MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.

Rustwgpu3Drenderingvulkand3d12metalHacktoberfestgraphics游戏开发
Rust 1.14 k
1 年前
https://static.github-zh.com/github_avatars/Rebzzel?size=40
Rebzzel / kiero

Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.

hookd3d9d3d10d3d11OpenGLvulkand3d12
C++ 1.11 k
2 年前
https://static.github-zh.com/github_avatars/dege-diosg?size=40
dege-diosg / dgVoodoo2

Glide/DirectX implementation on D3D11/12

dgvoodooglidedirectxd3d11d3d12games
C++ 1.08 k
1 个月前
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