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集合主题趋势排行榜
#

global-illumination

Website
Wikipedia
turanszkij/WickedEngine
https://static.github-zh.com/github_avatars/turanszkij?size=40
turanszkij / WickedEngine

3D engine with modern graphics

directx12vulkanLuagltfraytracingentity-component-systemaudioinputpbrvrmfbxjolt-physics游戏引擎global-illumination
C 6.31 k
21 小时前
PanosK92/SpartanEngine
https://static.github-zh.com/github_avatars/PanosK92?size=40
PanosK92 / SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

游戏引擎bullet-physicsimguiOpen SourceC++enginessrshadow-mappingd3d12livestreamecsvulkanfsrglobal-illumination
C++ 2.47 k
3 天前
https://static.github-zh.com/github_avatars/erichlof?size=40
erichlof / THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...

raytracingrealtimeglobal-illuminationwebglpath-tracerThree.jspathtracingraytracer
GLSL 2.04 k
9 天前
0beqz/realism-effects
https://static.github-zh.com/github_avatars/0beqz?size=40
0beqz / realism-effects

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

antialiasingglobal-illuminationraytracingrealismThree.js
Roff 1.56 k
1 年前
https://static.github-zh.com/github_avatars/Pjbomb2?size=40
Pjbomb2 / TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

hlslpath-tracingbvhUnityrefitraytracingrealtimedenoisingglobal-illuminationgpurtxpanorama
C# 875
6 天前
https://static.github-zh.com/github_avatars/miloyip?size=40
miloyip / light2d

Light rendering in 2D

graphics-programminggraphics2dglobal-illuminationsigned-distance-field
C 870
3 年前
https://static.github-zh.com/github_avatars/Looooong?size=40
Looooong / Unity-SRP-VXGI

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

Unitygraphicsglobal-illumination
C# 800
3 年前
https://static.github-zh.com/github_avatars/KTStephano?size=40
KTStephano / StratusGFX

Realtime 3D rendering engine

游戏开发graphicsLinuxrenderingWindowsgraphics-3dgraphics-enginegraphics-programminggraphics-renderingrendering-3d-graphicsrendering-engine3Dcomputer-graphicsOpenGLpbrglobal-illumination
C++ 753
4 天前
https://static.github-zh.com/github_avatars/NVIDIAGameWorks?size=40
NVIDIAGameWorks / RTXGI-DDGI

RTX Global Illumination (RTXGI)

rtxgiglobal-illuminationray-tracingrtx
C++ 726
1 年前
https://static.github-zh.com/github_avatars/steaklive?size=40
steaklive / EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

renderinggraphics3Dglobal-illuminationdirectx-11pbr游戏引擎rendering-engineshadersgpu-programmingdirectx-12
C++ 692
1 年前
https://static.github-zh.com/github_avatars/hoverinc?size=40
hoverinc / ray-tracing-renderer

[UNMAINTAINED] Real-time path tracing on the web with three.js

path-tracingray-tracingglobal-illuminationwebgl2bvhThree.jsdenoisingreal-timewebgl
JavaScript 652
3 年前
https://static.github-zh.com/github_avatars/jose-villegas?size=40
jose-villegas / VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. ...

computer-graphicsglobal-illuminationOpenGLC++real-timeengine
C++ 640
5 个月前
https://static.github-zh.com/github_avatars/JasonMa0012?size=40
JasonMa0012 / MooaToon

The Ultimate Solution for Cinematic Toon Rendering in UE5

cel-shadingglobal-illuminationlumenraytracingrealtimetoon-shading虚幻引擎unreal-engine-5
Python 575
7 天前
https://static.github-zh.com/github_avatars/microsoft?size=40
microsoft / renderformer

Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

3Dglobal-illuminationneural-renderingPyTorchrendererrenderingsequence-to-sequencetransformer
Python 524
15 天前
https://static.github-zh.com/github_avatars/mateeeeeee?size=40
mateeeeeee / Adria

Rendergraph-based DirectX12 graphics engine

directx12graphics-enginedxrraytracingpath-tracingglobal-illumination
C++ 495
8 天前
https://static.github-zh.com/github_avatars/notomorrow?size=40
notomorrow / hyperion-engine

3D game engine written in C++. Includes features like PBR, realtime global illumination, and more

游戏引擎pbrrendering游戏开发vulkanglobal-illuminationraytracingray-tracingC++C#
C++ 457
5 天前
https://static.github-zh.com/github_avatars/ekzhang?size=40
ekzhang / rpt

A physically-based path tracer

path-tracinggraphicsrenderingphysically-based-renderingRust3Dglobal-illumination
Rust 423
3 年前
https://static.github-zh.com/github_avatars/Patryk27?size=40
Patryk27 / strolle

Experimental real-time renderer with support for dynamic global illumination

gpurenderingRustglobal-illuminationshadersBevy
Rust 418
2 个月前
https://static.github-zh.com/github_avatars/compix?size=40
compix / VoxelConeTracingGI

Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.

global-illuminationgpgpuOpenGLraytracingreal-timevoxel
C++ 402
2 年前
https://static.github-zh.com/github_avatars/DassaultSystemes-Technology?size=40
DassaultSystemes-Technology / EnterprisePBRShadingModel

renderinggraphicspbrMaterial Design虚拟现实real-timepath-tracingglobal-illumination可视化shading
HTML 384
3 个月前
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