#

dxr

https://static.github-zh.com/github_avatars/Autodesk?size=40

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 580
1 个月前
https://static.github-zh.com/github_avatars/andrejnau?size=40
C++ 417
5 个月前
https://static.github-zh.com/github_avatars/kcloudy0717?size=40

D3D12 Rendering Engine

C++ 402
8 天前
https://static.github-zh.com/github_avatars/keijiro?size=40

A testbed project for Unity real-time ray tracing features

C# 291
1 年前
https://static.github-zh.com/github_avatars/unity3d-jp?size=40

DXR based raytraced hard shadow for Unity

C++ 257
4 年前
https://static.github-zh.com/github_avatars/VHSgunzo?size=40

Easy launch of your Windows applications and games with Wine/Proton

Shell 144
1 个月前
https://static.github-zh.com/github_avatars/INedelcu?size=40

A path tracing demo using hardware accelerated ray tracing in Unity

C# 137
1 年前
https://static.github-zh.com/github_avatars/StarsX?size=40

XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

C 125
9 天前
https://static.github-zh.com/github_avatars/sselecirPyM?size=40

Experimental MMD renderer using DX12 and DXR.

C# 112
17 天前
https://static.github-zh.com/github_avatars/RikoOphorst?size=40

A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.

C++ 105
7 年前
https://static.github-zh.com/github_avatars/keijiro?size=40

Real-time raytracing fly through

C# 100
4 年前
https://static.github-zh.com/github_avatars/vinjn?size=40

Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)

89
6 年前
https://static.github-zh.com/github_avatars/steaklive?size=40

Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR

C++ 85
2 年前
https://static.github-zh.com/github_avatars/Jorgemagic?size=40
C# 84
1 年前
https://static.github-zh.com/github_avatars/SEED-EA?size=40

Assets used during the creation of SEED's Project PICA PICA

76
6 年前
https://static.github-zh.com/github_avatars/keijiro?size=40

4DViews volumetric video with Unity DXR realtime ray tracing

C# 65
5 年前
https://static.github-zh.com/github_avatars/NiklasLundstrom?size=40
C++ 62
6 年前
loading...
Website
Wikipedia