GitHub 中文社区
回车: Github搜索    Shift+回车: Google搜索
论坛
排行榜
趋势
登录

©2025 GitHub中文社区论坛GitHub官网网站地图GitHub官方翻译

  • X iconGitHub on X
  • Facebook iconGitHub on Facebook
  • Linkedin iconGitHub on LinkedIn
  • YouTube iconGitHub on YouTube
  • Twitch iconGitHub on Twitch
  • TikTok iconGitHub on TikTok
  • GitHub markGitHub’s organization on GitHub
集合主题趋势排行榜
#

entity-component-system

Website
Wikipedia
SFTtech/openage
https://static.github-zh.com/github_avatars/SFTtech?size=40
SFTtech / openage

#游戏引擎#一个帝国时代2游戏引擎的开源克隆版

gameenginePythonC++QtnyanOpenGLopenageage-of-empirescmakemultiplayerLinux游戏引擎entity-component-systemrts-engine游戏开发Hacktoberfest
Python 13.66 k
2 天前
skypjack/entt
https://static.github-zh.com/github_avatars/skypjack?size=40
skypjack / entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

header-onlymodern-cppC++entity-component-system游戏开发game-programmingarchitectural-patterns游戏引擎reflectionenttecsecs-frameworkdata-oriented-designdata-orientedno-dependenciesproduction-ready
C++ 11.17 k
2 天前
https://static.github-zh.com/github_avatars/sschmid?size=40
sschmid / Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C#UnityecsTest-driven developmentperformancedesign-patterndesign-patterns游戏开发游戏引擎code-generationentityentity-component-systemgame
C# 7.42 k
1 年前
SanderMertens/flecs
https://static.github-zh.com/github_avatars/SanderMertens?size=40
SanderMertens / flecs

A fast entity component system (ECS) for C & C++

ecsCC++data-orienteddata-oriented-designentity-component-systementity-frameworkflecs游戏开发游戏引擎modern-cppno-dependenciesportableproduction-ready
C 7.11 k
3 天前
turanszkij/WickedEngine
https://static.github-zh.com/github_avatars/turanszkij?size=40
turanszkij / WickedEngine

3D engine with modern graphics

directx12vulkanLuagltfraytracingentity-component-systemaudioinputpbrvrmfbxjolt-physics游戏引擎global-illumination
C 6.31 k
13 小时前
hexops/mach
https://static.github-zh.com/github_avatars/hexops?size=40
hexops / mach

#游戏引擎#Zig 编写的游戏引擎和图像工具包

游戏引擎游戏开发ZigOpen SourcewebgpuWebAssemblycomposableecsentity-component-systemgraphicssteam-deck2d3Dcross-platformGUI
Zig 4.01 k
3 个月前
https://static.github-zh.com/github_avatars/nem0?size=40
nem0 / LumixEngine

#编辑器#3D C++ Game Engine - yet another open source game engine

游戏引擎游戏开发data-oriented-designeditorentity-component-system3d-game-engineWindowsLinux
C++ 3.62 k
2 天前
https://static.github-zh.com/github_avatars/EngoEngine?size=40
EngoEngine / engo

Engo is an open-source 2D game engine written in Go.

游戏引擎engoGoOpenGLentity-component-system
Go 1.8 k
2 个月前
GodotECS/godex
https://static.github-zh.com/github_avatars/GodotECS?size=40
GodotECS / godex

Godex is a Godot Engine ECS library.

游戏开发游戏引擎ecsentity-component-system
C++ 1.32 k
2 年前
genaray/Arch
https://static.github-zh.com/github_avatars/genaray?size=40
genaray / Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C#.NETecsentity-component-systemgame游戏开发fastUnityentity-frameworkGodotmultithreadingmonogamestridenet8net6
C# 1.3 k
20 天前
sebas77/Svelto.ECS
https://static.github-zh.com/github_avatars/sebas77?size=40
sebas77 / Svelto.ECS

Svelto ECS C# Entity Component System

Unityecsentity-component-systemC#ecs-framework游戏开发data-oriented游戏引擎
C# 1.3 k
1 个月前
https://static.github-zh.com/github_avatars/lethal-guitar?size=40
lethal-guitar / RigelEngine

A modern re-implementation of the classic DOS game Duke Nukem II

游戏引擎retro-gameSimple DirectMedia LayerOpenGLC++entity-component-system逆向工程game-engine-2dmodern-cppcross-platformgame-2dgame
C++ 950
1 年前
https://static.github-zh.com/github_avatars/hmans?size=40
hmans / miniplex

A 👩‍💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.

ecsentity-component-system游戏开发state-managementTypeScriptReact
TypeScript 917
2 年前
https://static.github-zh.com/github_avatars/polymonster?size=40
polymonster / pmtech

#IOS#Lightweight, multi-platform, data-oriented game engine.

游戏引擎graphics-engineentity-component-systemdata-orientedd3d11metalvulkanhlslglslspir-vwebglWebAssemblyopengl-esOpenGLiOSmacOSLinuxWindows
C++ 906
1 年前
https://static.github-zh.com/github_avatars/junkdog?size=40
junkdog / artemis-odb

A continuation of the popular Artemis ECS framework

entity-component-system框架gamedev-frameworkgamedev-library游戏开发
Java 807
2 年前
https://static.github-zh.com/github_avatars/leudz?size=40
leudz / shipyard

Entity Component System focused on usability and flexibility.

entity-component-system游戏开发ecsdata-orientedarchitectural-patternsRustentity-component
Rust 799
2 个月前
https://static.github-zh.com/github_avatars/Illation?size=40
Illation / ETEngine

#编辑器#Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

游戏引擎real-time-renderingpbrOpenGLresource-managergtkmmecsecs-frameworkentity-component-systemdata-oriented-design游戏开发3D3d-game-engineeditordata-drivenC++
C++ 791
1 年前
https://static.github-zh.com/github_avatars/PixeyeHQ?size=40
PixeyeHQ / actors.unity

🚀Actors is a framework empowering developers to make better games faster on Unity.

actorsentityentity-component-systemUnityunity3d-frameworkgame-frameworkworkflowmanagementinnovationunity-engineecs
C# 760
2 年前
https://static.github-zh.com/github_avatars/bakpakin?size=40
bakpakin / tiny-ecs

ECS for Lua

LuaLÖVEentity-componententity-component-system
Lua 736
2 年前
https://static.github-zh.com/github_avatars/Doraku?size=40
Doraku / DefaultEcs

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

C#game游戏开发游戏引擎ecsentity-component-system.NET
C# 706
1 年前
loading...