A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
A Unified Framework for Surface Reconstruction
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
[NeurIPS'22] MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction
#计算机科学#Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
a playground for making 3D art with lisp and math
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
#计算机科学#Generative Adversarial Networks and Autoencoders for 3D Shapes
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
List of recent advances for human avatars, including generation, reconstruction, and editing, etc.
SuiteCloud Software Development Kit (SuiteCloud SDK) are the set of tools that allow you to customize accounts and create SuiteApps through SuiteCloud Development Framework (SDF).