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集合主题趋势排行榜
#

implicit-surfaces

Website
Wikipedia
https://static.github-zh.com/github_avatars/autonomousvision?size=40
autonomousvision / giraffe

This repository contains the code for the CVPR 2021 paper "GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields"

cvpr2021generative-modelGenerative Adversarial Networknerfimplicit-surfaces
Python 1.24 k
3 年前
https://static.github-zh.com/github_avatars/ventusff?size=40
ventusff / neurecon

Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.

3d-reconstructionneural-renderingnerfsdfimplicit-surfaces
Python 859
4 年前
https://static.github-zh.com/github_avatars/mkeeter?size=40
mkeeter / fidget

blazing fast implicit surface evaluation

implicit-surfacesjitrenderingcomputer-graphics
Rust 346
10 天前
https://static.github-zh.com/github_avatars/yiqun-wang?size=40
yiqun-wang / PET-NeuS

PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)

cvpr2023implicit-surfacesmulti-view-reconstructionnerfsurface-reconstructionPyTorch
Python 273
1 年前
https://static.github-zh.com/github_avatars/yiqun-wang?size=40
yiqun-wang / HFS

HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)

nerfPyTorchsurface-reconstructionimplicit-surfacesmulti-view-reconstructionneurips-2022
Python 224
3 年前
https://static.github-zh.com/github_avatars/mkeeter?size=40
mkeeter / mpr

Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)

CUDAgpurenderingimplicit-surfacescad
C++ 208
4 年前
https://static.github-zh.com/github_avatars/aparis69?size=40
aparis69 / Segment-Tracing

Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.

implicit-surfacesraytracing
C++ 143
3 年前
https://static.github-zh.com/github_avatars/Colmar-zlicheng?size=40
Colmar-zlicheng / Color-NeuS

[3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color

implicit-surfacesreconstruction
Python 143
1 年前
https://static.github-zh.com/github_avatars/soypat?size=40
soypat / gsdf

3D/2D CAD design package written in Go. GPU accelerated.

3Dboolean-operationscadGogpumeshsdfsigned-distance-fieldsigned-distance-functionssolidstlimplicit-surfaces
Go 54
1 个月前
https://static.github-zh.com/github_avatars/harry7557558?size=40
harry7557558 / spirulae

GPU-accelerated math function graphers in web browsers, both 3D and 2D.

graphing-calculatorimplicit-surfacesmesh-generationray-tracingautomatic-differentiationdenoisingwebgl2
JavaScript 33
5 个月前
https://static.github-zh.com/github_avatars/hofk?size=40
hofk / THREEi.js

three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.

addonThree.jsgeometrytriangulationimplicit-surfaces
JavaScript 27
2 年前
https://static.github-zh.com/github_avatars/sohale?size=40
sohale / implisolid

🧱 World leading open-source geometry engine in context of Implicit Surface Modelling, featuring sharp edges: Library for Geometric / Solid Modelling mesh generation slicing, and more, based on 🪐 Imp...

3Demscriptenimplicit-surfacesPythonJavaScriptgeometry-processinggeometrymesh-generationmesh-simplificationC++webworkers
C++ 24
2 个月前
https://static.github-zh.com/github_avatars/cryvosh?size=40
cryvosh / TemporalSetInversion

Reference implementation for "Temporal Set Inversion for Animated Implicits" (SIGGRAPH 2023)

automatic-differentiationinterval-arithmeticimplicit-surfacessigned-distance-fieldoctreewebgpuautodiffdifferentiable-programmingdifferentiable-renderingsdf
C++ 18
2 年前
https://static.github-zh.com/github_avatars/yiqun-wang?size=40
yiqun-wang / Factored-NeuS

Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects (CVPR 2025)

implicit-surfacesmaterialsmulti-view-reconstructionnerfPyTorchsurface-reconstruction
Python 18
2 个月前
https://static.github-zh.com/github_avatars/dvega68?size=40
dvega68 / MC33_cpp_library

C++ version based on the Marching Cubes library of the paper: http://jcgt.org/published/0008/03/01

C++implicit-surfacesmesh
C++ 18
3 年前
https://static.github-zh.com/github_avatars/aparis69?size=40
aparis69 / Implicit-Volumetric-Terrains

Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.

procedural-generationsiggraph-asiaimplicit-surfacesterrain-generation
C++ 16
3 年前
https://static.github-zh.com/github_avatars/aparis69?size=40
aparis69 / Karst-Synthesis

Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.

procedural-generationimplicit-surfacesterrain-generation
C++ 14
3 年前
https://static.github-zh.com/github_avatars/pzins?size=40
pzins / Data-Driven-3D-Reconstruction-of-Dressed-Humans-from-Sparse-Views

Data-Driven 3D Reconstruction of Dressed Humans from Sparse Views

3d-reconstructionimplicit-surfaces深度神经网络
Python 10
2 年前
https://static.github-zh.com/github_avatars/edu-rinaldi?size=40
edu-rinaldi / Volumetric-Path-Tracer

Volumetric and implicit surfaces (SDF) pathtracer implementation built on top of Yocto/GL.

sdfimplicit-surfacessigned-distance-field
C++ 9
2 年前
https://static.github-zh.com/github_avatars/dvega68?size=40
dvega68 / MC33_c_library

Latest version of the Marching Cubes library described in the paper: http://jcgt.org/published/0008/03/01

Cimplicit-surfacesmesh
C 7
8 个月前
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