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meshes

https://static.github-zh.com/github_avatars/eth-ait?size=40

A set of tools to visualize and interact with sequences of 3D data.

Python 672
3 天前
https://static.github-zh.com/github_avatars/InsightSoftwareConsortium?size=40

An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.

Python 612
6 个月前
https://static.github-zh.com/github_avatars/Jim-Kroovy?size=40

Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!

Python 534
3 年前
https://static.github-zh.com/github_avatars/JuliaGeometry?size=40
Julia 435
23 天前
https://static.github-zh.com/github_avatars/subeeshvasu?size=40
356
4 年前
https://static.github-zh.com/github_avatars/edemaine?size=40

FOLD file format for origami models, crease patterns, etc.

CoffeeScript 348
2 年前
https://static.github-zh.com/github_avatars/EmmetOT?size=40

IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...

C# 306
4 个月前
https://static.github-zh.com/github_avatars/keenanwoodall?size=40

A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!

C# 296
6 年前
https://static.github-zh.com/github_avatars/admesh?size=40

CLI and C library for processing triangulated solid meshes

C 240
3 年前
https://static.github-zh.com/github_avatars/navis-org?size=40

Extraction of 3D skeletons from meshes.

Python 235
1 年前
https://static.github-zh.com/github_avatars/Anttwo?size=40

[CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views

Python 228
5 个月前
https://static.github-zh.com/github_avatars/CHLNDDEV?size=40

A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required) designed specifically to build models that solve shallow-water equati...

MATLAB 224
20 天前
https://static.github-zh.com/github_avatars/vizorvr?size=40

Patches is a visual programming editor for building WebVR and WebGL experiences.

JavaScript 206
5 年前
https://static.github-zh.com/github_avatars/SCOREC?size=40
C++ 189
2 天前
https://static.github-zh.com/github_avatars/98teg?size=40

SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

182
6 个月前
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