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graphics-3d

https://static.github-zh.com/github_avatars/CalciferZh?size=40

NumPy, TensorFlow and PyTorch implementation of human body SMPL model and infant body SMIL model.

Python 932
3 年前
https://static.github-zh.com/github_avatars/ahmedosman?size=40

ECCV2020 - Official code repository for the paper : STAR - A Sparse Trained Articulated Human Body Regressor

Python 699
2 年前
https://static.github-zh.com/github_avatars/heremaps?size=40

The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.

C++ 634
5 年前
https://static.github-zh.com/github_avatars/chongyi-zheng?size=40

C++ Implementation of SMPL: A Skinned Multi-Person Linear Model

C++ 271
3 年前
https://static.github-zh.com/github_avatars/vimaec?size=40

A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github.io/Math3D

C# 124
1 年前
https://static.github-zh.com/github_avatars/sgsellan?size=40

Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2022 paper "Breaking Bad: A Dataset for Geometric Fracture and R...

Python 102
3 年前
https://static.github-zh.com/github_avatars/fabsgc?size=40

The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graph...

C++ 70
13 天前
https://static.github-zh.com/github_avatars/Syntopia?size=40
JavaScript 70
6 年前
https://static.github-zh.com/github_avatars/cochrane?size=40
Swift 50
1 年前
https://static.github-zh.com/github_avatars/naxl?size=40

DirectX 12 Offline installer for those who cannot run online installer on their system!

49
1 年前
https://static.github-zh.com/github_avatars/lingtorp?size=40
C++ 36
5 年前
https://static.github-zh.com/github_avatars/Pastifier?size=40

miniRT is the final C project of the 42 Common Core: our very first ray-tracer. Our miniRT focused on optimising CPU-rendered graphics, to achieve a real-time renderer with movement controls and extra...

C 31
10 个月前
https://static.github-zh.com/github_avatars/csabahruska?size=40
Haskell 20
6 年前
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