GitHub 中文社区
回车: Github搜索    Shift+回车: Google搜索
论坛
排行榜
趋势
登录

©2025 GitHub中文社区论坛GitHub官网网站地图GitHub官方翻译

  • X iconGitHub on X
  • Facebook iconGitHub on Facebook
  • Linkedin iconGitHub on LinkedIn
  • YouTube iconGitHub on YouTube
  • Twitch iconGitHub on Twitch
  • TikTok iconGitHub on TikTok
  • GitHub markGitHub’s organization on GitHub
集合主题趋势排行榜
#

bvh

Website
Wikipedia
gkjohnson/three-mesh-bvh
https://static.github-zh.com/github_avatars/gkjohnson?size=40
gkjohnson / three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

graphicsraycasttreeThree.jsperformancegeometrymeshdistanceaccelerationbvhwebvrPoint cloudraytracing
JavaScript 2.81 k
12 天前
knightcrawler25/GLSL-PathTracer
https://static.github-zh.com/github_avatars/knightcrawler25?size=40
knightcrawler25 / GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

glslraytracerOpenGLpath-tracingray-tracingbvhgputracerpath-tracerWindowsLinuxdisneypathraytracing
C++ 1.96 k
1 年前
gkjohnson/three-gpu-pathtracer
https://static.github-zh.com/github_avatars/gkjohnson?size=40
gkjohnson / three-gpu-pathtracer

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

path-tracingraytracingThree.jsbvhperformancegraphicsgeometrywebglrenderermeshrtxrenderingpath-tracerpathtracer
JavaScript 1.52 k
1 个月前
https://static.github-zh.com/github_avatars/lighttransport?size=40
lighttransport / nanort

NanoRT, single header only modern ray tracing kernel.

raytracingbvhray
C++ 1.11 k
3 个月前
https://static.github-zh.com/github_avatars/madmann91?size=40
madmann91 / bvh

A modern C++ BVH construction and traversal library

header-onlybvhC++raytracing
C++ 1.05 k
4 个月前
https://static.github-zh.com/github_avatars/jbikker?size=40
jbikker / tinybvh

Single-header dependency-free BVH construction and traversal library.

bvhraytracingrendering
C++ 922
8 天前
https://static.github-zh.com/github_avatars/jan-van-bergen?size=40
jan-van-bergen / GPU-Raytracer

GPU Raytracer from scratch in C++/CUDA

CUDAraytracingbvhOpenGLraytracerrayoptimization
C++ 911
3 年前
https://static.github-zh.com/github_avatars/FORTH-ModelBasedTracker?size=40
FORTH-ModelBasedTracker / MocapNET

We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular c...

mocapbvh神经网络Tensorflow机器视觉ensembleDemogesture-recognitionwebcampose-estimation3d-pose-estimationreal-time
C++ 893
9 个月前
https://static.github-zh.com/github_avatars/Pjbomb2?size=40
Pjbomb2 / TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

hlslpath-tracingbvhUnityrefitraytracingrealtimedenoisingglobal-illuminationgpurtxpanorama
C# 875
5 天前
https://static.github-zh.com/github_avatars/hoverinc?size=40
hoverinc / ray-tracing-renderer

[UNMAINTAINED] Real-time path tracing on the web with three.js

path-tracingray-tracingglobal-illuminationwebgl2bvhThree.jsdenoisingreal-timewebgl
JavaScript 652
3 年前
https://static.github-zh.com/github_avatars/Shimingyi?size=40
Shimingyi / MotioNet

A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]

深度神经网络3d-pose-estimationcharacter-animationbvh
Python 571
3 年前
https://static.github-zh.com/github_avatars/sergcpp?size=40
sergcpp / Ray

Embeddable physically based renderer

bvhpath-tracerraytracingrtxvulkangpudirectx12
C++ 412
11 天前
https://static.github-zh.com/github_avatars/HW140701?size=40
HW140701 / VideoTo3dPoseAndBvh

Convert video to the bvh motion file

pose-estimationhuman-pose-estimationbvh
Python 406
2 年前
https://static.github-zh.com/github_avatars/linusmossberg?size=40
linusmossberg / monte-carlo-ray-tracer

Physically based renderer with Path Tracing and Photon Mapping.

raytracerraytracingglobal-illuminationbvhpbrC++
C++ 358
3 年前
https://static.github-zh.com/github_avatars/but0n?size=40
but0n / Ashes

WebGL2.0 3D Engine - Global Illumination - RayTracing

webglwebgl2游戏引擎ecspbr-shadingbvhraytracerpath-tracingraytracinggltfglobal-illumination
TypeScript 341
3 年前
https://static.github-zh.com/github_avatars/agargaro?size=40
agargaro / instanced-mesh

Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.

bvhperformanceThree.jsvisibilityskinning
TypeScript 316
12 天前
https://static.github-zh.com/github_avatars/AKGWSB?size=40
AKGWSB / EzRT

Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL

raytracingrenderingOpenGLbvh教程C++
C++ 288
3 年前
https://static.github-zh.com/github_avatars/svenstaro?size=40
svenstaro / bvh

A fast BVH using SAH in rust

bvhcratesraytracing
Rust 245
14 天前
https://static.github-zh.com/github_avatars/emilianavt?size=40
emilianavt / BVHTools

BVH Tools for Unity

Unityunity-assetbvhFramer Motionmotion-captureC#mit-license
C# 220
3 年前
https://static.github-zh.com/github_avatars/ToruNiina?size=40
ToruNiina / lbvh

an implementation of parallel linear BVH (LBVH) on GPU

CUDAbvhparallelgputhrustnearest-neighbor-search
Cuda 210
5 年前
loading...