LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) ...
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you ever...
3D FPS game engine with full dynamic lighting and shadows
A libretro frontend written in golang
#编辑器#NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
The Dæmon game engine. With some bits of ioq3 and XreaL.
#安卓#Easy to use cross-platform 2D game library for C++
BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
An advanced C++ 3D game engine powering an in-production game yet to be announced
Lightweight game engine.
Audio playback/capturing engine for C#
An SDL3-based implementation of OpenAL in a single C file.
Game engine playground.
A SoundFont MIDI synthesizer for .NET
#编辑器#3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.