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bsdf

https://static.github-zh.com/github_avatars/TomClabault?size=40
C++ 262
2 天前
https://static.github-zh.com/github_avatars/markusmoenig?size=40

Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

C 107
3 年前
https://static.github-zh.com/github_avatars/KimuraRyo?size=40

Viewer for BSDF, BRDF, and BTDF

C++ 58
6 个月前
https://static.github-zh.com/github_avatars/JoshuaSenouf?size=40

Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU

C++ 56
2 年前
https://static.github-zh.com/github_avatars/usnistgov?size=40

SCATMECH: Polarized light scattering C++ class library

C++ 32
10 个月前
https://static.github-zh.com/github_avatars/StokastX?size=40

An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL

C++ 24
20 天前
https://static.github-zh.com/github_avatars/markusmoenig?size=40

A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.

Rust 15
2 年前
https://static.github-zh.com/github_avatars/tyanyuy3125?size=40

RenderToy is an experimental path tracing rendering library for academic purposes.

C++ 12
2 年前
https://static.github-zh.com/github_avatars/StormPhoenix?size=40
C++ 11
4 年前
https://static.github-zh.com/github_avatars/jumboRT?size=40

A lightweight, portable and powerful pathtracer

C 10
1 年前
https://static.github-zh.com/github_avatars/edu-rinaldi?size=40

MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL

C++ 5
3 年前
https://static.github-zh.com/github_avatars/oceanzhang88?size=40

3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk

C++ 4
3 年前
https://static.github-zh.com/github_avatars/Fergo?size=40

This script converts from Principled BSDF to MSFS Material Params in Blender, for use with Microsoft Flight Simulator GLTF Exporter

Python 3
1 年前
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