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taa

https://static.github-zh.com/github_avatars/sienaiwun?size=40

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

C# 493
3 年前
https://static.github-zh.com/github_avatars/tippesi?size=40

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

C++ 466
1 个月前
https://static.github-zh.com/github_avatars/emmelleppi?size=40

LudoGL is a WebGL2-only renderer

JavaScript 69
5 个月前
https://static.github-zh.com/github_avatars/CMDRSpirit?size=40

Temporal AA solution for Unity's Universal render pipeline

C# 62
3 年前
https://static.github-zh.com/github_avatars/nustxujun?size=40

a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习

C++ 24
6 年前
https://static.github-zh.com/github_avatars/candela123163?size=40

A realtime renderer written with cpp 17 and dx12.

C++ 5
3 年前
https://static.github-zh.com/github_avatars/Calinou?size=40

Generates images for the 3D antialiasing Godot 4 documentation

GDScript 2
2 年前
https://static.github-zh.com/github_avatars/andersblomqvist?size=40

NanoVDB renderer for my Master's Thesis evaluating noise and filters for temporal anti-aliasing

HLSL 2
2 个月前
https://static.github-zh.com/github_avatars/GuestJim?size=40

The original LaTeX, R, etc. scripts and media used for my Serious Statistics: The Aliasing Adventure article and presentation

R 2
5 年前
https://static.github-zh.com/github_avatars/sazmee?size=40

Transform your receipt photos into accurate expense reports with Smart Receipt Processor. Save time and reduce manual work using AI. 🧾✨

0
2 个月前
https://static.github-zh.com/github_avatars/Sopiro?size=40
Cuda 0
1 个月前
https://static.github-zh.com/github_avatars/azhar440?size=40

LudoGL is a WebGL2-only renderer

JavaScript 0
3 天前
Website
Wikipedia