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pathtracing

https://static.github-zh.com/github_avatars/erichlof?size=40

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...

GLSL 2.09 k
1 个月前
https://static.github-zh.com/github_avatars/lighttransport?size=40

NanoRT, single header only modern ray tracing kernel.

C++ 1.11 k
2 天前
https://static.github-zh.com/github_avatars/wahn?size=40

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

Rust 828
2 年前
https://static.github-zh.com/github_avatars/rnd-team-dev?size=40
Python 510
6 个月前
https://static.github-zh.com/github_avatars/tippesi?size=40

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

C++ 466
1 个月前
https://static.github-zh.com/github_avatars/linusmossberg?size=40
C++ 367
4 年前
https://static.github-zh.com/github_avatars/AlexanderVeselov?size=40
C++ 336
1 年前
https://static.github-zh.com/github_avatars/knightcrawler25?size=40

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

C 325
4 年前
https://static.github-zh.com/github_avatars/xoxor4d?size=40

Portal 2 - RTX Remix Compatibility Mod

C++ 288
1 个月前
https://static.github-zh.com/github_avatars/TomClabault?size=40
C++ 261
3 天前
https://static.github-zh.com/github_avatars/svenstaro?size=40
Rust 254
2 个月前
https://static.github-zh.com/github_avatars/superboubek?size=40
C++ 185
5 年前
https://static.github-zh.com/github_avatars/BalintCsala?size=40
GLSL 173
2 年前
https://static.github-zh.com/github_avatars/NVIDIAGameWorks?size=40

This is the NVIDIA RTX Remix Runtime Bridge repository

C++ 173
5 个月前
https://static.github-zh.com/github_avatars/BelmuTM?size=40

A Minecraft shaderpack that enhances one's experience with customizable settings and good-looking light simulations.

GLSL 157
1 个月前
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