Example project to draw 1million grass instances on mobile
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Reusable RendererFeature of MobileScreenSpacePlanarReflection
PSX retro graphics plugin for URP with Shadergraph in Unity
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
A Collection of Shader For URP(LWRP) Render Pipeline
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTex...
Madumpa's URP Stylized Lit Shader Repository
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline