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dx12

gfx-rs/gfx
https://static.github-zh.com/github_avatars/gfx-rs?size=40

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Rust 5.39 k
3 年前
https://static.github-zh.com/github_avatars/pygfx?size=40

Powerful and versatile visualization for Python.

Python 741
10 天前
https://static.github-zh.com/github_avatars/pygfx?size=40
Python 592
4 天前
https://static.github-zh.com/github_avatars/Traverse-Research?size=40

🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust

Rust 435
6 天前
https://static.github-zh.com/github_avatars/GPUOpen-Effects?size=40
内容违规,已屏蔽
C 302
3 年前
https://static.github-zh.com/github_avatars/GPUOpen-Effects?size=40
Objective-C 197
3 年前
https://static.github-zh.com/github_avatars/ExplosionEngine?size=40
C++ 194
6 天前
https://static.github-zh.com/github_avatars/GPUOpen-Effects?size=40

Combined Adaptive Compute Ambient Occlusion (CACAO)

C++ 150
4 年前
https://static.github-zh.com/github_avatars/StarsX?size=40

XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

C 125
9 天前
https://static.github-zh.com/github_avatars/sselecirPyM?size=40

Experimental MMD renderer using DX12 and DXR.

C# 112
17 天前
https://static.github-zh.com/github_avatars/crud89?size=40

Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.

C++ 107
4 天前
https://static.github-zh.com/github_avatars/GPUOpen-Effects?size=40
C 95
4 年前
https://static.github-zh.com/github_avatars/zakarumych?size=40

Implementation agnostic memory allocator for Vulkan-like APIs

Rust 88
1 年前
https://static.github-zh.com/github_avatars/adriengivry?size=40

Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)

C++ 73
1 个月前
https://static.github-zh.com/github_avatars/kgpu?size=40

A Cross Platform Graphics API For Kotlin JVM and Kotlin JS

Java 64
4 年前
https://static.github-zh.com/github_avatars/stalomeow?size=40

A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.

C++ 45
3 个月前
https://static.github-zh.com/github_avatars/nicovanbentum?size=40
C++ 31
3 个月前
https://static.github-zh.com/github_avatars/zakarumych?size=40

Backend agnostic descriptor allocator for Vulkan-like APIs

Rust 31
4 个月前
https://static.github-zh.com/github_avatars/GPUOpen-LibrariesAndSDKs?size=40

Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.

C++ 30
2 年前
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