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集合主题趋势排行榜
#

entity

Website
Wikipedia
https://static.github-zh.com/github_avatars/mikro-orm?size=40
mikro-orm / mikro-orm

TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, MS SQL Server, PostgreSQL and SQLite/libSQL databases.

identity-mapdatamapper对象关系映射(ORM)Node.jsTypeScriptentitiesMongoDBMySQLtypescript-ormSQLitesqlite3JavaScriptentity数据库PostgreSQLSQLlibsqlsql-server
TypeScript 8.32 k
4 天前
https://static.github-zh.com/github_avatars/Unity-Technologies?size=40
Unity-Technologies / EntityComponentSystemSamples

burstmulticore-processorsecsentitycomponentsystemjobsC#教程文档auto-vectorizationauto-vectorisationmulticoremulticore-programmingnativecontainerssimdhighperformanceUnity
C# 7.67 k
1 天前
https://static.github-zh.com/github_avatars/sschmid?size=40
sschmid / Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C#UnityecsTest-driven developmentperformancedesign-patterndesign-patterns游戏开发游戏引擎code-generationentityentity-component-systemgame
C# 7.42 k
1 年前
https://static.github-zh.com/github_avatars/vkhorikov?size=40
vkhorikov / CSharpFunctionalExtensions

Functional extensions for C#

C#entity函数式编程resultvalue-object
C# 2.64 k
20 天前
https://static.github-zh.com/github_avatars/looplab?size=40
looplab / eventhorizon

Event Sourcing for Go!

GocqrsDomain-driven design (DDD)event-sourcingGoogle 云Amazon Web ServiceseventsourcingentitynatsRedisMongoDBopentracingkafka
Go 1.62 k
13 天前
https://static.github-zh.com/github_avatars/dineug?size=40
dineug / erd-editor

#编辑器#Entity-Relationship Diagram Editor

editorerd数据库diagramVisual Studio CodeentityrelationshipSQLdraw
TypeScript 1.08 k
1 个月前
https://static.github-zh.com/github_avatars/jiesutd?size=40
jiesutd / YEDDA

YEDDA: A Lightweight Collaborative Text Span Annotation Tool. Code for ACL 2018 Best Demo Paper Nomination.

annotationsentityPythontkintereventmanualanalysisnerrecommender-systemnamed-entity-recognitionannotation-tool
Python 1.06 k
2 年前
https://static.github-zh.com/github_avatars/benct?size=40
benct / lovelace-multiple-entity-row

Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI

Home Assistanthome-assistant-frontendlovelacelovelace-uientitymultiplestateattributeformatcardhacs
JavaScript 877
1 年前
https://static.github-zh.com/github_avatars/panchunguang?size=40
panchunguang / ccks_baidu_entity_link

ccks baidu entity link 实体链接 第一名

baiduentitylink
Python 847
1 年前
https://static.github-zh.com/github_avatars/SaiTingHu?size=40
SaiTingHu / HTFramework

Unity HTFramework, a rapid development framework of client based on Unity.

UnityFinite-state machineaophotfixunity3d-frameworkuguiC#框架gameecsentity人工智能xluagameobjectMarkdown
C# 775
11 天前
https://static.github-zh.com/github_avatars/PixeyeHQ?size=40
PixeyeHQ / actors.unity

🚀Actors is a framework empowering developers to make better games faster on Unity.

actorsentityentity-component-systemUnityunity3d-frameworkgame-frameworkworkflowmanagementinnovationunity-engineecs
C# 760
2 年前
https://static.github-zh.com/github_avatars/ruby-grape?size=40
ruby-grape / grape-entity

An API focused facade that sits on top of an object model.

APIgrapeRubyentity
Ruby 728
10 天前
https://static.github-zh.com/github_avatars/phisko?size=40
phisko / kengine

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

entityentity-componentlua-scriptenginegamegameobjectecsentity-component-system游戏引擎游戏开发python-scriptC++cpp-libraryenttmodern-cpp
C++ 616
2 年前
https://static.github-zh.com/github_avatars/ardalis?size=40
ardalis / DDD-NoDuplicates

Some design approaches to enforcing a business rule requiring no duplicates. Domain driven design.

Domain-driven design (DDD)domaindesignrulesbusiness-rulesentitymediatr
C# 572
1 年前
https://static.github-zh.com/github_avatars/atiksoftware?size=40
atiksoftware / pubg_mobile_memory_hacking_examples

Pubg Mobile Emulator Gameloop Memory Hacking C++ code examples. Ex: Name, Coord, Bones, Weapons, Items, Box, Drop etc.

pubg移动esphacksourceentityvehicleboxinventoryairdropdistancesfmlLibrarygraphicscpumemory
C++ 517
2 年前
https://static.github-zh.com/github_avatars/BaseModelAI?size=40
BaseModelAI / cleora

#数据仓库#Cleora AI is a general-purpose open-source model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data. Created by Synerise.com team.

人工智能graphsembeddings机器学习deepwalkentity数据集
Jupyter Notebook 503
7 个月前
https://static.github-zh.com/github_avatars/vittorioromeo?size=40
vittorioromeo / ecst

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

C++entity-componententityparallelgenericLibrary
C++ 483
6 年前
https://static.github-zh.com/github_avatars/hanami?size=40
hanami / model

Ruby persistence framework with entities and repositories

hanamiRubypersistencepersistence-frameworkentity数据库repositoryrepository-patternentity-framework
Ruby 442
5 个月前
https://static.github-zh.com/github_avatars/SapphireDb?size=40
SapphireDb / SapphireDb

SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core

realtime数据库netcoreentityframeworkASP.NETnet-corerealtime-databaseentityentity-frameworkWebSocketserver-sent-eventssse自托管Firebasesignalrdbcontextfirestore
C# 406
3 年前
https://static.github-zh.com/github_avatars/JuDelCo?size=40
JuDelCo / Entitas-Cpp

Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#

entitasC++ecsentity-componententity-frameworkentityentity-component-systemperformancedesign-patterngame游戏开发游戏引擎
C++ 349
2 年前
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