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集合主题趋势排行榜
#

data-oriented-design

Website
Wikipedia
skypjack/entt
https://static.github-zh.com/github_avatars/skypjack?size=40
skypjack / entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

header-onlymodern-cppC++entity-component-system游戏开发game-programmingarchitectural-patterns游戏引擎reflectionenttecsecs-frameworkdata-oriented-designdata-orientedno-dependenciesproduction-ready
C++ 11.17 k
2 天前
SanderMertens/flecs
https://static.github-zh.com/github_avatars/SanderMertens?size=40
SanderMertens / flecs

A fast entity component system (ECS) for C & C++

ecsCC++data-orienteddata-oriented-designentity-component-systementity-frameworkflecs游戏开发游戏引擎modern-cppno-dependenciesportableproduction-ready
C 7.11 k
3 天前
https://static.github-zh.com/github_avatars/nem0?size=40
nem0 / LumixEngine

#编辑器#3D C++ Game Engine - yet another open source game engine

游戏引擎游戏开发data-oriented-designeditorentity-component-system3d-game-engineWindowsLinux
C++ 3.62 k
2 天前
crownengine/crown
https://static.github-zh.com/github_avatars/crownengine?size=40
crownengine / crown

A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

游戏开发游戏引擎data-oriented-designdata-drivenLuaLinuxWindows2d3D
C++ 2.22 k
10 小时前
https://static.github-zh.com/github_avatars/trynova?size=40
trynova / nova

JS engine lolz

data-oriented-designJavaScriptjavascript-engine
Rust 1.46 k
4 天前
https://static.github-zh.com/github_avatars/begla?size=40
begla / Intrinsic

Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

vulkangamerendering游戏引擎cross-platform-gamecross-platformdata-oriented-designdata-orientedvulkan-sdkrendering-engine
C++ 1.04 k
2 年前
https://static.github-zh.com/github_avatars/Illation?size=40
Illation / ETEngine

#编辑器#Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

游戏引擎real-time-renderingpbrOpenGLresource-managergtkmmecsecs-frameworkentity-component-systemdata-oriented-design游戏开发3D3d-game-engineeditordata-drivenC++
C++ 791
1 年前
https://static.github-zh.com/github_avatars/jslee02?size=40
jslee02 / awesome-entity-component-system

#Awesome#😎 A curated list of Entity-Component-System (ECS) libraries and resources

entity-component-systemAwesome Listsecsdata-oriented-design游戏引擎
596
3 个月前
https://static.github-zh.com/github_avatars/pmndrs?size=40
pmndrs / koota

🌎 Performant real-time state management for React and TypeScript

data-oriented-designecsJavaScriptReactTypeScriptentity-component-system游戏开发
TypeScript 406
9 天前
https://static.github-zh.com/github_avatars/Ubpa?size=40
Ubpa / UECS

Ubpa Entity-Component-System (U ECS) in Unity3D-style

ecsentity-component-systemC++Unitymodern-cpp游戏开发game-programmingarchitectural-patterns游戏引擎entity-componentecs-frameworkdata-oriented-designdata-orientedentitiesgraphviz
C++ 381
3 年前
https://static.github-zh.com/github_avatars/aras-p?size=40
aras-p / dod-playground

Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018

data-oriented-designentity-component-systemC++
C++ 375
5 年前
https://static.github-zh.com/github_avatars/supernovaengine?size=40
supernovaengine / supernova

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

cross-platformdirectxentity-component-system游戏开发游戏引擎OpenGLopengl-esdata-oriented-designecs
C++ 351
4 天前
https://static.github-zh.com/github_avatars/friflo?size=40
friflo / Friflo.Engine.ECS

High-performance C# ECS

C#ecsecs-frameworkentity-component-systemGodotmonogameUnitydata-oriented-design
C# 343
10 天前
https://static.github-zh.com/github_avatars/clibequilibrium?size=40
clibequilibrium / EquilibriumEngine

#编辑器#Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.

ecsflecsentity-component-system游戏开发游戏引擎imguiSimple DirectMedia Layerassimpcmakeeditorgltfhot-reloadingdata-oriented-design
C 311
2 年前
https://static.github-zh.com/github_avatars/SergeyMakeev?size=40
SergeyMakeev / slot_map

A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.

data-oriented-designdodecs游戏开发performancepersistence
C++ 291
1 年前
https://static.github-zh.com/github_avatars/Ukendio?size=40
Ukendio / jecs

A fast, portable Entity Component System for Luau

data-orienteddata-oriented-designecsentity-component-system游戏开发Lualuauno-dependencies
Luau 245
5 天前
https://static.github-zh.com/github_avatars/nidorx?size=40
nidorx / ecs-lib

Tiny and easy to use ECS (Entity Component System) library for game programming

ecsecs-frameworkgame游戏引擎entity-component-systemThree.js游戏开发entity-componentgame-programmingdata-oriented-design
TypeScript 209
2 年前
https://static.github-zh.com/github_avatars/kelindar?size=40
kelindar / tile

Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.

2dtilemapgridpathfindingbfsobserver-patterndata-oriented-design
Go 193
1 个月前
https://static.github-zh.com/github_avatars/BeanCheeseBurrito?size=40
BeanCheeseBurrito / Flecs.NET

A C# wrapper for flecs

bindgenCC#data-orienteddata-oriented-designecsentity-component-systemflecs游戏开发游戏引擎interopnetnetcorewrapper
C# 191
22 天前
https://static.github-zh.com/github_avatars/rlipsc?size=40
rlipsc / polymorph

A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.

ecsentity-component-systemNim游戏开发Librarymetaprogrammingdata-oriented-design
Nim 146
4 个月前
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