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集合主题趋势排行榜
#

ecs-framework

Website
Wikipedia
skypjack/entt
https://static.github-zh.com/github_avatars/skypjack?size=40
skypjack / entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

header-onlymodern-cppC++entity-component-system游戏开发game-programmingarchitectural-patterns游戏引擎reflectionenttecsecs-frameworkdata-oriented-designdata-orientedno-dependenciesproduction-ready
C++ 11.17 k
2 天前
sebas77/Svelto.ECS
https://static.github-zh.com/github_avatars/sebas77?size=40
sebas77 / Svelto.ECS

Svelto ECS C# Entity Component System

Unityecsentity-component-systemC#ecs-framework游戏开发data-oriented游戏引擎
C# 1.3 k
1 个月前
https://static.github-zh.com/github_avatars/Illation?size=40
Illation / ETEngine

#编辑器#Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

游戏引擎real-time-renderingpbrOpenGLresource-managergtkmmecsecs-frameworkentity-component-systemdata-oriented-design游戏开发3D3d-game-engineeditordata-drivenC++
C++ 791
1 年前
https://static.github-zh.com/github_avatars/scellecs?size=40
scellecs / morpeh

🎲 ECS Framework for Unity Game Engine and .Net Platform

ecsUnityunity3d-frameworkecs-frameworkC#游戏开发entity-component-system
C# 597
1 个月前
https://static.github-zh.com/github_avatars/chromealex?size=40
chromealex / ecs

ECS for Unity with full game state automatic rollbacks

Unityecsstatesrollbackreal-time-strategyNetworktransportecs-frameworkC#框架pathfinding
544
2 年前
https://static.github-zh.com/github_avatars/ray-cast?size=40
ray-cast / AnimatorGo

🤸🏾‍♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛

graphics-engine游戏引擎modern-cppecs-framework游戏开发OpenGLopengl-esemscriptenglfwwebglgraphics-programmingcross-platform
C++ 495
1 年前
https://static.github-zh.com/github_avatars/Leopotam?size=40
Leopotam / ecslite

Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform

ecsentity-component-system游戏开发UnityC#ecs-framework
C# 466
2 个月前
https://static.github-zh.com/github_avatars/Ubpa?size=40
Ubpa / UECS

Ubpa Entity-Component-System (U ECS) in Unity3D-style

ecsentity-component-systemC++Unitymodern-cpp游戏开发game-programmingarchitectural-patterns游戏引擎entity-componentecs-frameworkdata-oriented-designdata-orientedentitiesgraphviz
C++ 381
3 年前
https://static.github-zh.com/github_avatars/friflo?size=40
friflo / Friflo.Engine.ECS

High-performance C# ECS

C#ecsecs-frameworkentity-component-systemGodotmonogameUnitydata-oriented-design
C# 343
10 天前
https://static.github-zh.com/github_avatars/esengine?size=40
esengine / ecs-framework

一套ecs框架,可用于laya/cocos及其他使用ts/js语言的框架

colliderecs-frameworkentityPhysicstween
TypeScript 275
4 天前
https://static.github-zh.com/github_avatars/abeimler?size=40
abeimler / ecs_benchmark

Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)

benchmarkecsentity-component-systemC++ecs-frameworkenttflecsmodern-cppcmakec-plus-plus-20
C++ 255
10 个月前
https://static.github-zh.com/github_avatars/DCFApixels?size=40
DCFApixels / DragonECS

Pure C# Entity Component System framework

C#ecsecs-frameworkentity-component-system游戏开发no-dependenciesUnity
C# 251
12 天前
https://static.github-zh.com/github_avatars/nidorx?size=40
nidorx / ecs-lib

Tiny and easy to use ECS (Entity Component System) library for game programming

ecsecs-frameworkgame游戏引擎entity-component-systemThree.js游戏开发entity-componentgame-programmingdata-oriented-design
TypeScript 209
2 年前
https://static.github-zh.com/github_avatars/EnderShadow8?size=40
EnderShadow8 / wolf-ecs

The fastest Entity Component System library for the web

ecsentity-component-systemdata-oriented-design游戏开发JavaScriptTypeScripthigh-performanceecs-frameworkts
JavaScript 143
3 年前
https://static.github-zh.com/github_avatars/rjewson?size=40
rjewson / glazejs

A high performance 2D game engine built in Typescript

entities游戏引擎game-2dphysics-enginewebglecs-frameworktilemapbehavior-treelightingperformanceglslJavaScriptTypeScriptengine2d-game-engine
TypeScript 125
2 年前
https://static.github-zh.com/github_avatars/richardbiely?size=40
richardbiely / gaia-ecs

A simple and powerful entity component system (ECS) written in C++17

ecsdoddata-oriented-designdata-orientedC++cpp-libraryecs-frameworkentity-component-system游戏开发performancegamedev-frameworkgamedev-libraryentity-frameworkno-dependenciesproduction-ready
C++ 98
2 天前
https://static.github-zh.com/github_avatars/denyskryvytskyi?size=40
denyskryvytskyi / ElvenEngine

2D/3D game engine from scratch

游戏引擎C++OpenGL2d-game-engineimguiglfwOpen Source游戏开发ecsecs-frameworkentity-component-systemdesign-patternsgame-programmingcmakejson-serializationJSONtron3d-game-engine3d-engine
C++ 91
5 个月前
https://static.github-zh.com/github_avatars/kgorking?size=40
kgorking / ecs

A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.

ecsC++entity-component-systemecs-frameworkentityentity-component
C++ 67
9 个月前
https://static.github-zh.com/github_avatars/chippr-robotics?size=40
chippr-robotics / chippr-agi

AGI using nodeJS and ECS

autogptecs-frameworkentity-component-systemhuggingfaceIPFSopenaipub-subredis-client
JavaScript 64
2 年前
https://static.github-zh.com/github_avatars/sebas77?size=40
sebas77 / Svelto.ECS.Examples.Survival

Unity based example for Svelto ECS

ecs-frameworkparallelismUnityentity-component-system
60
6 年前
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