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phong-lighting

https://static.github-zh.com/github_avatars/Jaysmito101?size=40

CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.

C 443
2 个月前
https://static.github-zh.com/github_avatars/dtrajko?size=40

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and...

C++ 305
2 个月前
https://static.github-zh.com/github_avatars/marczych?size=40

Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

Forth 183
3 年前
https://static.github-zh.com/github_avatars/SIZMW?size=40

Raytracing project in Unity for computer graphics graduate credit.

C# 34
8 年前
https://static.github-zh.com/github_avatars/goki?size=40

Vulkan GPU Framework for Graphics and Compute in Go, now developed at https://github.com/cogentcore/core/tree/main/gpu

Go 32
3 个月前
https://static.github-zh.com/github_avatars/boonemiller?size=40

Ray Tracer implementation in C++, Random Sample AA, multi-threading, bvh acceleration, temporal denoising, soft shadows, and runtime comparisons on different CPUs

C 13
6 年前
https://static.github-zh.com/github_avatars/chicio?size=40

☀ ⚡ Ray tracer developed as final project for my computer graphics course at University Milano-Bicocca.

Objective-C 12
8 年前
https://static.github-zh.com/github_avatars/safakozdek?size=40

Ray tracing is a rendering technique for generating an image by tracing the path of light.

Python 12
5 年前
https://static.github-zh.com/github_avatars/alexf2?size=40
C++ 10
8 年前
https://static.github-zh.com/github_avatars/Likilee?size=40

레이트레이서를 C 언어로 만들어보는 실습 교재입니다.

8
4 年前
https://static.github-zh.com/github_avatars/dbeyda?size=40
C++ 8
5 年前
https://static.github-zh.com/github_avatars/spleennooname?size=40

🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.

JavaScript 6
6 年前
https://static.github-zh.com/github_avatars/muratcanakcay?size=40

My work in C#/WPF for the 6th Semester "Computer Graphics" class in the Computer Science B.S. program at Politechnika Warszawa. Image Processing, Rasterization & 3D-Modeling

C# 5
3 年前
https://static.github-zh.com/github_avatars/smkatash?size=40

This project is an introduction to the beautiful world of Raytracing: to render simple Computer-Generated-Images and implement mathematical formulas.

C 4
3 年前
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