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集合主题趋势排行榜
#

phong-lighting

Website
Wikipedia
https://static.github-zh.com/github_avatars/Jaysmito101?size=40
Jaysmito101 / cgl

CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.

3Dc9graphicsOpenGLC++phong-lightingrenderingtilemapgame游戏开发HacktoberfestPythonRust
C 437
4 个月前
https://static.github-zh.com/github_avatars/dtrajko?size=40
dtrajko / MoravaEngine

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and...

voxelvoxel-engineOpenGLrendering3Dparticlesphong-lightingshadersglslraycastingimguipbrC++vulkandirectx
C++ 304
3 年前
https://static.github-zh.com/github_avatars/marczych?size=40
marczych / RayTracer

Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

raytracergraphicsphong-lightingparallelreflection
Forth 182
2 年前
https://static.github-zh.com/github_avatars/lettier?size=40
lettier / isosurface

Isosurface extraction using Marching Cubes and pure WebGL.

JavaScriptwebglgraphics-programmingwebgl-programming游戏开发OpenGLgraphicsgraphics-renderingphong-lightingshaders
JavaScript 70
5 年前
https://static.github-zh.com/github_avatars/SIZMW?size=40
SIZMW / unity-raytracer

Raytracing project in Unity for computer graphics graduate credit.

UnityC#raytracerphong-lighting
C# 34
8 年前
https://static.github-zh.com/github_avatars/goki?size=40
goki / vgpu

Vulkan GPU Framework for Graphics and Compute in Go, now developed at https://github.com/cogentcore/core/tree/main/gpu

Govulkangpugpu-computingphong-lighting
Go 31
9 个月前
https://static.github-zh.com/github_avatars/choi303?size=40
choi303 / Citrus

High performance, Direct3D 11 based 3D renderer.

computer-graphicsgraphics-programminggraphics-3dapplicationdirectxgraphics-enginerendererrenderingrendering-3d-graphicsdirectx11hlslhlsl-shaderengineC++phong-lightingssr
C++ 24
4 年前
https://static.github-zh.com/github_avatars/Skyrich2000?size=40
Skyrich2000 / MiniRayTracing

미니 레이 트레이싱

Cphong-lightingraytracingshadersthread
18
3 年前
https://static.github-zh.com/github_avatars/Meirshomron?size=40
Meirshomron / RayTracer

Ray Tracer in C++ with openGL.

ray-tracershaderOpenGLlightphong-lightinggraphics-programming
C++ 14
5 年前
https://static.github-zh.com/github_avatars/boonemiller?size=40
boonemiller / Ray-Tracer

Ray Tracer implementation in C++, Random Sample AA, multi-threading, bvh acceleration, temporal denoising, soft shadows, and runtime comparisons on different CPUs

raytracerraytracingphong-lightingC++computer-graphicsmultithreading
C 13
6 年前
https://static.github-zh.com/github_avatars/chicio?size=40
chicio / Ray-tracing

☀️ ⚡ Ray tracer developed as final project for my computer graphics course at University Milano-Bicocca.

raytracerperlin-noisecomputer-graphicsphong-lighting
Objective-C 12
8 年前
https://static.github-zh.com/github_avatars/safakozdek?size=40
safakozdek / Ray-Tracing

Ray tracing is a rendering technique for generating an image by tracing the path of light.

ray-tracingphong-lightingcomputer-graphicsraytracerraytracinglightgraphicsshading
Python 11
5 年前
https://static.github-zh.com/github_avatars/lettier?size=40
lettier / sierpinski

Explorable 3D Sierpinski tetrahedrons rendered using WebGL.

JavaScriptwebglphong-lightingshaders3Dgraphics-programmingfractalfractalsOpenGL游戏开发shadergraphicslightingprocedural-generation
JavaScript 10
5 年前
https://static.github-zh.com/github_avatars/Likilee?size=40
Likilee / mini_raytracing_in_c

레이트레이서를 C 언어로 만들어보는 실습 교재입니다.

Craytracerphong-lighting
8
4 年前
https://static.github-zh.com/github_avatars/alexf2?size=40
alexf2 / 3DWorld

3D Modeling Graphics System (Win 3.1, Borland C++, 1996)

borland-cppC++graphicsraytracingphong-lightingowltransparencyreduction3D
C++ 8
7 年前
https://static.github-zh.com/github_avatars/dbeyda?size=40
dbeyda / OpenGLRenderer

A 3D Real-Time Renderer using OpenGL and C++.

OpenGLphong-lightingrealtime-renderingrendering-3d-graphics
C++ 8
5 年前
https://static.github-zh.com/github_avatars/spleennooname?size=40
spleennooname / a-blob

🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.

webglglslphong-lightingVanilla JavaScriptraymarchingvanillablobDemogpu-monitoringgpu
JavaScript 6
6 年前
https://static.github-zh.com/github_avatars/nairinarinyan?size=40
nairinarinyan / low-poly-island

webglphong-lightingassimp
JavaScript 5
6 年前
https://static.github-zh.com/github_avatars/muratcanakcay?size=40
muratcanakcay / Computer-Graphics

My work in C#/WPF for the 6th Semester "Computer Graphics" class in the Computer Science B.S. program at Politechnika Warszawa. Image Processing, Rasterization & 3D-Modeling

3D图像处理rasterizationtexturingphong-lighting
C# 4
3 年前
https://static.github-zh.com/github_avatars/smkatash?size=40
smkatash / 42_miniRt

This project is an introduction to the beautiful world of Raytracing: to render simple Computer-Generated-Images and implement mathematical formulas.

Cphong-lightingraytracing
C 4
3 年前
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