#游戏引擎#Luanti (原Minetest) 是一个沙盒游戏引擎,可轻松进行修改和游戏创作。该游戏和Minecraft非常类似,玩家可以创建和销毁各种方块
Terrain rendering algorithm in less than 20 lines of code
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
The procedural generation voxel engine
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Project to recreate your favourite block game for the Wii (Beta 1.7.3)
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and...
Common Lisp Voxel Game Engine
A Minecraft clone demo (master thesis)
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
VoxLords - ThreeJS WebGL game with a simple voxel engine
#安卓#🎮🌳 Voxel Terrain made in React Native. ∛
Build your game with mods,用模组构建你的游戏。
Voxel-based 3D modeling application
An awesome Voxel framework for Unity (Game Engine)