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集合主题趋势排行榜
#

xpbd

Website
Wikipedia
https://static.github-zh.com/github_avatars/yuki-koyama?size=40
yuki-koyama / elasty

A research-oriented elastic body simulator

pbdelasticPhysicsengineSimulationxpbd
C++ 382
3 年前
https://static.github-zh.com/github_avatars/idanarye?size=40
idanarye / bevy-tnua

A floating character controller for Bevy

locomotionRustxpbd
Rust 355
3 个月前
https://static.github-zh.com/github_avatars/Habrador?size=40
Habrador / Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...

Physicsphysics-simulationUnitySimulationn-bodyxpbdcloth-simulation计算机科学C#
C# 299
2 个月前
https://static.github-zh.com/github_avatars/felipeek?size=40
felipeek / raw-physics

Simple rigid-body physics simulator powered by XPBD.

collision-detectionpbdPhysicsphysics-3dphysics-enginexpbd
C 170
2 年前
https://static.github-zh.com/github_avatars/andywiecko?size=40
andywiecko / PBD2D

Unity Position Based Dynamics in two dimensions

burstUnityxpbd
C# 105
8 个月前
https://static.github-zh.com/github_avatars/shnewto?size=40
shnewto / bevy_collider_gen

a library for generating 2D colliders for bevy apps from images

2dBevycollider游戏开发ImagepngRusttransparencyrapierxpbd
Rust 96
1 个月前
https://static.github-zh.com/github_avatars/Q-Minh?size=40
Q-Minh / position-based-dynamics

eXtended Position based dynamics implementation with soft body virtual cutting

libigldynamicspbdxpbd有限元法 (FEM)Simulation
C++ 78
3 年前
https://static.github-zh.com/github_avatars/zalo?size=40
zalo / TetSim

Javascript Tetrahedral FEM Simulation

有限元法 (FEM)xpbdphysics-simulation
JavaScript 65
2 年前
https://static.github-zh.com/github_avatars/ccincotti3?size=40
ccincotti3 / webgpu_cloth_simulator

WebGPU XPBD Cloth Simulator Project to accompany guides on www.carmencincotti.com

SimulationxpbdPhysicswebgpugraphics
TypeScript 58
1 年前
https://static.github-zh.com/github_avatars/markeasting?size=40
markeasting / THREE-XPBD

XPBD physics in THREE.js

Three.jsxpbdphysics-enginephysics-simulation
TypeScript 39
2 个月前
https://static.github-zh.com/github_avatars/BarthPaleologue?size=40
BarthPaleologue / feather

Lightweight 3D C++ OpenGL engine, with physics powered by XPBD

3DOpenGLpbdrenderingxpbd
C++ 16
1 年前
https://static.github-zh.com/github_avatars/eduardo98m?size=40
eduardo98m / RoboSim

RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.

physics-enginephysics-simulationrigid-body-dynamicsRoboticsSimulationxpbd
C++ 7
2 个月前
https://static.github-zh.com/github_avatars/CptNemo0?size=40
CptNemo0 / ClothSimulation

XPBD Cloth Simulation

directx11xpbdC++
C++ 5
8 个月前
https://static.github-zh.com/github_avatars/markeasting?size=40
markeasting / game

OpenGL game engine

游戏引擎xpbd
C++ 4
2 个月前
https://static.github-zh.com/github_avatars/MarcoButtiglione?size=40
MarcoButtiglione / pond

A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to del...

游戏开发particle-systemphysics-engineUnityxpbdxr
1
9 个月前
https://static.github-zh.com/github_avatars/vedangjavdekar?size=40
vedangjavdekar / XPBDEngine

A physics engine written from scratch in C++ using Raylib for CS6323 Course at UT Dallas

C++Physicsphysics-engineraylibxpbd
C++ 1
2 年前
https://static.github-zh.com/github_avatars/rodneylab?size=40
rodneylab / bevy-xpbd-tutorial

Video game physics engine using Bevy by following Johan Helsing tutorial

Bevy游戏开发Rustxpbd
Rust 1
1 年前
https://static.github-zh.com/github_avatars/marcobuttiglione?size=40
marcobuttiglione / tetra

TETRA is a pipeline that enables seamless tetrahedral mesh export from Blender and import into Unity. Built on top of the tetrahedralization plugin developed by Matthias Müller (Ten Minute Physics), i...

blenderSimulationUnityxpbd
Python 1
2 个月前
https://static.github-zh.com/github_avatars/ucinereo?size=40
ucinereo / PBS-soft-body

This project was created for the ETH Zurich course "252-0546-00L Physically-Based Simulation in Computer Graphics" during the HS2024 semester.

pbdxpbd
C++ 1
7 个月前
https://static.github-zh.com/github_avatars/markeasting?size=40
markeasting / xpbd-wasm

XPBD physics solver in WebAssembly

WebAssemblyxpbd
TypeScript 0
2 年前
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