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集合主题趋势排行榜
#

boids

Website
Wikipedia
https://static.github-zh.com/github_avatars/connor-brooks?size=40
connor-brooks / ecosim

An interactive ecosystem and evolution simulator written in C and OpenGL, for GNU/Linux.

ecosystemSimulationboidslifeevolutiongenetic-algorithmgameLinux
C 392
4 年前
https://static.github-zh.com/github_avatars/anuraghazra?size=40
anuraghazra / EvolutionAquerium

🐟 🐛 Small Inteli Creatures Based On Steering Behaviours

genetic-algorithmcanvas2dSimulationboidsagent-based-simulation
JavaScript 190
3 年前
https://static.github-zh.com/github_avatars/Cultrarius?size=40
Cultrarius / Swarmz

#算法刷题#A free, header-only C++ swarming (flocking) library for real-time applications

boidsswarmvelocitypositionaccelerationgamepublic-domainLibrary算法虚幻引擎
C++ 135
6 年前
https://static.github-zh.com/github_avatars/nvjob?size=40
nvjob / nvjob-boids

#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.

boidsfriendly interactive shellshadersSimulationUnityunity-assetshader
C# 99
2 年前
https://static.github-zh.com/github_avatars/ercang?size=40
ercang / boids-js

3D Boids implementation with grid partitioning and WebWorker support.

boids
JavaScript 97
4 年前
https://static.github-zh.com/github_avatars/aceyan?size=40
aceyan / UE4_GPGPU_flocking

Doing flocking/Boids in UE4 using GPGPU

虚幻引擎gpgpuboids
C++ 80
3 年前
https://static.github-zh.com/github_avatars/IvanHornung?size=40
IvanHornung / Pandemic-Simulator

Simulate a pandemic with artificial life objects.

boidscoronavirusCOVID-19pandemicSimulationJavagod-gameepidemic-simulationsinfectious-disease-models
Java 67
2 年前
https://static.github-zh.com/github_avatars/healeycodes?size=40
healeycodes / boids

🦢 The boids flocking simulation in Wasm using Ebiten!

boidsebitenGoWebAssembly
Go 63
5 年前
https://static.github-zh.com/github_avatars/Nikorasu?size=40
Nikorasu / PyNBoids

This is a Boids Simulation, written in Python with Pygame.

boidsPythonpygameSimulationemergent-behaviorswarm-intelligenceNumPyscreensaver
Python 57
3 年前
https://static.github-zh.com/github_avatars/RafaelKuebler?size=40
RafaelKuebler / Flocking

2D Flocking in the Unity3D game engine using Craig Reynolds' boids

UnityC#2dSimulationboids
C# 54
7 年前
https://static.github-zh.com/github_avatars/timdecode?size=40
timdecode / UnrealGPUSwarm

Unreal compute shader boid simulation.

虚幻引擎gpu-computingboids
C++ 46
4 年前
https://static.github-zh.com/github_avatars/dwqdaiwenqi?size=40
dwqdaiwenqi / Flocking

A Flocking simulation tutorial, using webgl and canvas2d in javascript.用javascript模拟鸟群的教程

boidsJavaScriptwebglThree.jsHTMLCanvas3D2d
JavaScript 43
4 年前
https://static.github-zh.com/github_avatars/axoloto?size=40
axoloto / RealTimeParticles

Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks

boidsopenclimguiparticleOpenGLphysics-simulationgpu
C++ 43
5 个月前
https://static.github-zh.com/github_avatars/ch8n?size=40
ch8n / Compose-boids-flocking

Jetpack Compose Boids | Flocking Insect 🐜. bird or Fish simulation using Jetpack Compose Desktop 🚀, using Canvas API 🎨

Jetpack ComposeKotlinboids
Kotlin 41
4 年前
https://static.github-zh.com/github_avatars/christopherkriens?size=40
christopherkriens / boids

#IOS#Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠

boidsSimulationiOSSwift
Swift 39
6 年前
https://static.github-zh.com/github_avatars/onlyuser?size=40
onlyuser / dexvt-lite

3D Inverse Kinematics with Constraints and... GPU Ray Tracing!

3d-engineinverse-kinematicsray-tracingpath-tracingboidsoctreehexapod3d-printerRoboticspath-planningmotion-planningglsl
C++ 38
6 年前
https://static.github-zh.com/github_avatars/danielshervheim?size=40
danielshervheim / unity-flocking

CPU and GPU implementations of Craig Reynold's boids in Unity.

boidsSimulationUnitygpu
C# 37
6 年前
https://static.github-zh.com/github_avatars/jyanar?size=40
jyanar / Boids

An implementation of the Boids program using C++ and the SFML library.

boidsC++sfmlSimulationHacktoberfest
C++ 36
10 个月前
https://static.github-zh.com/github_avatars/Shadertech?size=40
Shadertech / UE5NiagaraComputeShaderIntegration

UE5 Niagara Compute Shader Integration Example (Boids)

boids虚幻引擎ue5unreal-engine-5
C++ 35
24 天前
https://static.github-zh.com/github_avatars/mushe?size=40
mushe / NiagaraFlocking

Flocking simulation(Boids) in Unreal Engine 4 Niagara(GPU simulation stage)

虚幻引擎boidsswarm
35
4 年前
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