Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Virtual Generation of Lidar Data for Autonomous Vehicles
Simulator for Unmanned Underwater Vehicles using ROS and Unity3D
Self-Driving Car Simulator
A Beginners Guide to Deep RL for Autonomous Vehicles
AI-powered full autonomous differential vehicled floor cleaning robot project main repository
A* + Smoothing + Reeds Sheep in Unity (C#)
BringAuto Fleet Management