#编辑器#The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
A free, open source 2D online RPG engine in C#/.NET
Mega Man GameMaker Studio 1.4.1760 Engine
A shoot-em-up made in 48 hours for the 20th gm(48) game jam.
TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-based, pseudo-8-bit games.
A library with demo projects to learn Game Maker Studio and Game Maker Language (GML)
Also known as DBGHELP.DLL; Scheduler resolution fix for GM:Studio and GM8.1 (not to be confused with Debugger Helper)
A modern fork of various IWBTG engines designed for GM8.2
A RenderDoc settings file generator for GameMaker: Studio 2 projects.
The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
You can draw your map using by this Map Editor project.
A metroidvania engine made in Game Maker Studio 2
3000+ RGB colors (2k pantone) in code ready formats for SFML (C++), Game Maker (gml), Godot (tscn) & Unity (C#)
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
GitHub-ReadMe-Bagdes displaying "Made With game Maker" with the Game Maker Icon, based on shields.io badges, in markdown
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges
A mod for GameMaker 8.1 that includes many feature improvements and bugfixes.