3DGS Render by KIRI Engine
A comprehensive list of Implicit Representations, NeRF and 3D Gaussian Splatting papers relating to SLAM/Robotics domain, including papers, videos, codes, and related websites
#IOS# A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
[CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
A 3DGS framework for omni urban scene reconstruction and simulation.
3DGS-to-PC: Convert a 3D Gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-accuracy rendered point colours
Code comment for 3DGS
3D Gaussian Splatting (3DGS) on fisheye cameras
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
A complete head tracking pipeline from videos to NeRF/3DGS-ready datasets.
[NeurIPS 2025] ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS
A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"
The official repository of Compact 3D Gaussian Representation for Radiance Field
3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)
Blender 3DGS & 4DGS Viewer Nodes developed by Mediastorm, with basic rendering styles for quick inspection.
#Awesome#A curried list of recent literature of 3D Gaussians
3D Gaussian Splatting extension of threestudio.
#计算机科学#An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)