Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
C# OpenGL Particle Simulation, GPU accelerated
A collection of custom shaders for Unity particle system (Shuriken).
Box2D/LiquidFun Library for Processing.
Noesis - unity scriptable render pipeline with all main urp features.
Advanced particle system on GMS 2.3+ structures
This repo simulates some particle systems using openGL and cuda.
In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides w...
#IOS#Turn text, emoji, or image into particles
Fast SIMD accelerated particle system in .net
VFX Library for JMonkeyEngine
This project contains a set of eight particle effects for use in Unity projects.
A sample implementation of a ParticleSystem to provide basic special effects like rain, wind, snow, etc...
A simulation of Particle System developed using **Angular 4**.
Mouse trailing effects using canvas in html5 and javaScript
PinWheelWidget,it base two widget: the simplification CircleProgressBar and ParticleSystem.