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shadergraph

thi-ng/umbrella
https://static.github-zh.com/github_avatars/thi-ng?size=40

⛱ Broadly scoped ecosystem & mono-repository of 210 TypeScript projects (and ~185 examples) for general purpose, functional, data driven development

TypeScript 3.65 k
12 天前
adrian-miasik/unity-shaders
https://static.github-zh.com/github_avatars/adrian-miasik?size=40

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

ShaderLab 1.08 k
1 年前
https://static.github-zh.com/github_avatars/Kodrin?size=40

PSX retro graphics plugin for URP with Shadergraph in Unity

C# 806
1 年前
https://static.github-zh.com/github_avatars/NazaraEngine?size=40

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

C++ 780
9 天前
https://static.github-zh.com/github_avatars/andydbc?size=40

✏ Collection of ShaderGraph examples for Unity.

C# 699
6 年前
https://static.github-zh.com/github_avatars/marcozakaria?size=40
ShaderLab 655
2 年前
https://static.github-zh.com/github_avatars/JimmyCushnie?size=40

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

HLSL 633
1 年前
https://static.github-zh.com/github_avatars/you-ri?size=40

UniversalRP Toon Shader with ShaderGraph

C# 608
8 个月前
https://static.github-zh.com/github_avatars/TeodorVecerdi?size=40

Open-source node-based tool for developing branching conversation trees

C# 206
2 年前
https://static.github-zh.com/github_avatars/keijiro?size=40

Procedural character generation with Unity Shader Graph and VFX Graph

200
4 年前
https://static.github-zh.com/github_avatars/ArseniyMirniy?size=40

Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.

191
6 个月前
https://static.github-zh.com/github_avatars/daniel-ilett?size=40

A stylised water shader for Unity's Universal Render Pipeline.

Mathematica 178
5 年前
https://static.github-zh.com/github_avatars/z3y?size=40

Shader Graph target for the Unity built-in pipeline

HLSL 125
8 个月前
https://static.github-zh.com/github_avatars/Cyanilux?size=40

📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG

C# 125
4 年前
https://static.github-zh.com/github_avatars/Zallist?size=40

This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP

C# 106
2 年前
https://static.github-zh.com/github_avatars/daniel-ilett?size=40

A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.

Mathematica 106
4 年前
https://static.github-zh.com/github_avatars/meryuhi?size=40
C# 105
2 个月前
https://static.github-zh.com/github_avatars/mert-dev-acc?size=40

Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.

Mathematica 90
6 年前
https://static.github-zh.com/github_avatars/omid3098?size=40

Use ShaderGraph as a texture creation tool!

C# 85
1 年前
https://static.github-zh.com/github_avatars/Estradel?size=40

A simple implementation of a Per-object motion blur effect for Unity URP (v14+)

C# 82
2 年前
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