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集合主题趋势排行榜
#

npr

Website
Wikipedia
https://static.github-zh.com/github_avatars/JasonMa0012?size=40
JasonMa0012 / JTRP

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

hdrpUnitynprtoonshadingshadergraphics
C# 2.02 k
2 年前
https://static.github-zh.com/github_avatars/bnpr?size=40
bnpr / Malt

Render framework for NPR.

nprblenderrendering-engineaddon
Python 1.05 k
5 天前
https://static.github-zh.com/github_avatars/festivities?size=40
festivities / Blender-miHoYo-Shaders

Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

shadershadersblenderblender3dGenshin Impactgenshinimpact3Dnprgenshinshading
993
1 年前
https://static.github-zh.com/github_avatars/stalomeow?size=40
stalomeow / StarRailNPRShader

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

Animegamehonkai-star-railhoyoversemihoyonprshaderstar-railstarrailtoonUnityurp3D
C# 815
4 个月前
https://static.github-zh.com/github_avatars/festivities?size=40
festivities / PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

3DgenshinGenshin ImpactgenshinimpactnprshadershadersshadingUnitygameAnime
C# 705
1 年前
https://static.github-zh.com/github_avatars/Gaolingx?size=40
Gaolingx / GenshinCelShaderURP

这是一个基于URP的开源仿原神卡通渲染项目

charactergenshinGenshin ImpacthlsllitnproutlinerenderingshadershaderlabtoonUnity
HLSL 648
3 个月前
https://static.github-zh.com/github_avatars/Gaolingx?size=40
Gaolingx / HonkaiStarRailToonShader

This is a Honkai StarRail ToonLike Shader for unity(for URP)

hlslnprshadershaderlabtoonUnityAnimehonkai-star-railhoyoversestar-rail
ShaderLab 344
20 天前
https://static.github-zh.com/github_avatars/spite?size=40
spite / sketch

Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.

webglThree.jsglslnprwebgl2JavaScript
JavaScript 285
3 年前
https://static.github-zh.com/github_avatars/festivities?size=40
festivities / Blender-StellarToon

Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.

3Dblenderblender3dhonkaihonkai-star-railnprshadershadersshadingstar-rail
228
1 年前
https://static.github-zh.com/github_avatars/ChillyHub?size=40
ChillyHub / Unity_StarRail_CRP_Sample

An example of a custom rendering pipeline that restores the rendering of HSR

starrailUnityurphonkai-star-railstar-railnpr
C# 128
1 年前
https://static.github-zh.com/github_avatars/yeataro?size=40
yeataro / TD-Anisotropic-Kuwahara

Jan Eric Kyprianidis' Anisotropic Kuwahara filter in TouchDesigner.

touchdesignernprglslshaders
119
2 年前
https://static.github-zh.com/github_avatars/JasonMa0012?size=40
JasonMa0012 / OutlineNormalSmoother

A unity plugin that automatically calculates smooth normals for outline rendering.

nprshadertoontoonshadingUnity
C# 61
4 个月前
https://static.github-zh.com/github_avatars/zippy731?size=40
zippy731 / vamp

Vector Art Motion Processor - Blender Add-on to remove hidden edges from meshes. Generates silhouettes and line drawings similar to Blender Freestyle

line-artblender-addonnpr
Python 40
2 年前
https://static.github-zh.com/github_avatars/festivities?size=40
festivities / SekaiToon

Project Sekai shader for Unity (Built-in Rendering Pipeline).

3DAnimegamenprshadershadersshadingUnity
HLSL 37
3 年前
https://static.github-zh.com/github_avatars/ACIIL?size=40
ACIIL / ACLS-Shader-1.0

ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints a...

Unitypbrnprhlslshader虚拟现实VRChat
HLSL 33
1 年前
https://static.github-zh.com/github_avatars/bertique?size=40
bertique / SonosNPROneServer

NPR One Service for Sonos using the Sonos Music API (SMAPI)

nprsonossmapi
Java 32
2 年前
https://static.github-zh.com/github_avatars/lindemeier?size=40
lindemeier / painty

C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithms and artistic image filters.

computer-graphicsnpr
C++ 28
5 年前
https://static.github-zh.com/github_avatars/yuki-koyama?size=40
yuki-koyama / btoon

Blender Addon for Toon Rendering

blenderaddonnpr
Python 26
5 年前
https://static.github-zh.com/github_avatars/ekzhang?size=40
ekzhang / sketching

Geometry processing for real-time pencil sketching

geometry-processingnprglslwebglrenderingsdf
JavaScript 16
4 年前
https://static.github-zh.com/github_avatars/flicker-studio?size=40
flicker-studio / NPRP

Non-Photorealistic Render Pipeline in Unity Engine

nprshaderUnityunity-engine
C# 12
1 年前
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