Vehicle physics system for the Unity engine.
Unity time rewind solution, that is easily customizable for any project.
Tetris clone written in C# and using Unity engine to render.
A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.
Unity version of Micropolis rewritten from the ground up
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Pacman clone written in C# and using Unity engine to render.
A simple tool to extract files from the .crp file format for Cities: Skylines.
Multi Select Dropdown for ScriptableObjects
Tiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.
Boomerang is a free Unity3D asset package for game developers and designers to use in their projects. It is a perpetual motion generator that produces linear oscillation and orbital motion. Easily fin...
A Unity Extension to Expose Properties in the the Unity Inspector for Monobehaviours
Utilities to access the PackageManager Internal API (scopes registry, dependencie, registry) in Unity.