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procedural-textures

jwagner/simplex-noise.js
https://static.github-zh.com/github_avatars/jwagner?size=40
TypeScript 1.77 k
1 年前
https://static.github-zh.com/github_avatars/tuxalin?size=40

Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

GLSL 322
3 年前
https://static.github-zh.com/github_avatars/drummyfish?size=40

Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.

C++ 89
7 年前
https://static.github-zh.com/github_avatars/CosmoMyzrailGorynych?size=40

A node-based procedural texture generator, written in node.js and powered by WebGL

TypeScript 76
3 年前
https://static.github-zh.com/github_avatars/FunSoftWareTechologies?size=40

PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale

JavaScript 56
16 天前
https://static.github-zh.com/github_avatars/ASTex-ICube?size=40

Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).

C++ 42
5 年前
https://static.github-zh.com/github_avatars/maitag?size=40

procedural textures for blender (open shading language)

37
9 年前
https://static.github-zh.com/github_avatars/Keavon?size=40
JavaScript 33
2 年前
https://static.github-zh.com/github_avatars/NewYaroslav?size=40
C++ 31
7 年前
https://static.github-zh.com/github_avatars/boytchev?size=40
JavaScript 27
5 个月前
https://static.github-zh.com/github_avatars/mitay-walle?size=40

Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering

C# 22
4 个月前
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