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procedural-art

jwagner/simplex-noise.js
https://static.github-zh.com/github_avatars/jwagner?size=40
TypeScript 1.77 k
1 年前
https://static.github-zh.com/github_avatars/IRCSS?size=40

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

C# 503
4 年前
https://static.github-zh.com/github_avatars/athillion?size=40

A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity

GDScript 213
2 年前
https://static.github-zh.com/github_avatars/giraffekey?size=40
Rust 70
2 个月前
https://static.github-zh.com/github_avatars/kronpano?size=40

A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal rendering

JavaScript 61
5 年前
https://static.github-zh.com/github_avatars/alexnardini?size=40
Python 58
3 天前
https://static.github-zh.com/github_avatars/JD557?size=40

A minimal Scala creative coding library targeting JVM/Javascript/Native

Scala 58
12 天前
https://static.github-zh.com/github_avatars/alexnardini?size=40
Python 58
3 天前
https://static.github-zh.com/github_avatars/ogus?size=40
JavaScript 34
6 年前
https://static.github-zh.com/github_avatars/NewYaroslav?size=40
C++ 31
7 年前
https://static.github-zh.com/github_avatars/guneyozsan?size=40

Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.

C# 30
4 年前
https://static.github-zh.com/github_avatars/thi-ng?size=40

#编辑器#Generalized API for browser-based generative art projects, plug & play support for platform specifics, parameter declarations, GUI creation, IPC

TypeScript 29
13 天前
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