The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
mGBA 是一个运行 Game Boy Advance 游戏的模拟器
#IOS#iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
Game Boy emulator written in Python
#Awesome#A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
Multi-platform Nintendo Game Boy Color emulator written in Go
Web-based Cloud Gaming service for Retro Game
A web-based frontend for RetroArch
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
A basic 3D scene implemented with various engines, frameworks or APIs.
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️
Full featured Cross-platform GameBoy emulator by Rust. Forever boys!.
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.