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集合主题趋势排行榜
#

burst-compiler

Website
Wikipedia
https://static.github-zh.com/github_avatars/hecomi?size=40
hecomi / uLipSync

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

Unitylip-syncburst-compilerjob-systemmicrophonetimelinevrmwebgl
C# 1.35 k
7 个月前
https://static.github-zh.com/github_avatars/annulusgames?size=40
annulusgames / BurstLinq

Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler

burst-compilerC#dotslinqUnity
C# 232
1 年前
https://static.github-zh.com/github_avatars/keijiro?size=40
keijiro / VertexAnimationJob

Vertex animation with C# Job System and new Mesh API

Unitygraphicsburst-compiler
C# 111
6 年前
https://static.github-zh.com/github_avatars/Matusson?size=40
Matusson / UCloth

Burst-based Unity cloth simulation

burst-compilerUnity
C# 77
2 年前
https://static.github-zh.com/github_avatars/CristianQiu?size=40
CristianQiu / Unity-Pathfinding-Jobs-StressTest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of ...

pathfindingjobsburst-compilermultithreadgridbenchmarkstress-testUnity
C# 47
4 年前
https://static.github-zh.com/github_avatars/jedjoud10?size=40
jedjoud10 / VoxelTerrain

Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP

burst-compilerjob-systemterrain-generationUnity
C# 42
9 天前
https://static.github-zh.com/github_avatars/tbg10101?size=40
tbg10101 / dotnet-burst-comparison

Benchmarks to compare .NET and and Unity's Burst compiler.

burstburst-compiler.NETil2cppUnity
C# 38
1 年前
https://static.github-zh.com/github_avatars/RamType0?size=40
RamType0 / Meshia.MeshSimplification

Burst accelerated mesh simplification.

burst-compilermeshmesh-simplificationUnityVRChatvrchat-avatarsvrchat-sdk3vrchat-tool
C# 38
24 天前
https://static.github-zh.com/github_avatars/kircher1?size=40
kircher1 / LBM-SWE-Unity

A Unity package for simulating shallow water flows with Lattice Boltzmann methods.

Unitylattice-boltzmannlbmburstburst-compilerC#
C# 30
3 年前
https://static.github-zh.com/github_avatars/Nebukam?size=40
Nebukam / com.nebukam.job-assist

Micro helper library for Unity's Job System

Unitymultithreadingjob-systemburst-compiler
C# 25
1 年前
https://static.github-zh.com/github_avatars/reinsteam?size=40
reinsteam / Unity-FrustumCulling

An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin

Unityburstburst-compilerperformanceperformance-testingjobsmulticoreauto-vectorisationsimd
C# 25
6 年前
https://static.github-zh.com/github_avatars/lightjiao?size=40
lightjiao / Quadtree-HitEngine

四叉树实现一个简单的碰撞检测引擎

Unityquadtreeentity-component-systemburst-compiler
C# 19
4 年前
https://static.github-zh.com/github_avatars/pipliz?size=40
pipliz / cpuvox

A C# implementation of voxlap-style rendering, using Unity and their Burst compiler

voxelvoxelsUnityC#burstburst-compiler
C# 17
9 个月前
https://static.github-zh.com/github_avatars/xshazwar?size=40
xshazwar / noize-job

2D noise generation, processing and meshing using Unity Jobs and Burst

Unityburstjobsnoiseterrain-generationburst-compiler
C# 12
2 年前
https://static.github-zh.com/github_avatars/TriceHelix?size=40
TriceHelix / BurstSkinning

Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation

burst-compilerC#job-systemskinningUnity
C# 11
2 年前
https://static.github-zh.com/github_avatars/TriceHelix?size=40
TriceHelix / GenericBurstJobs

Support for Generic, Burst compiled Jobs through automatic code analysis and generation

burst-compilercode-analysisUnity
C# 7
10 个月前
https://static.github-zh.com/github_avatars/Calandiel?size=40
Calandiel / BurstUtilities

Datatypes and utilities for working with Unity's Burst compiler. Eases implementation of more complex multithreaded algorithms and simplifies usage of coroutines with unsafe Burst jobs. For advanced u...

UnityC#burstburst-compiler
C# 6
3 年前
https://static.github-zh.com/github_avatars/iShapeUnity?size=40
iShapeUnity / FixFloat

Fixed float math arithmetic and geometric operations in Unity projects.

2danglearithmeticburst-compilerdeterministicfixed-pointgeometry数学trigonometryUnityvectorsC#
C# 6
2 年前
https://static.github-zh.com/github_avatars/AlexWargon?size=40
AlexWargon / Nukecs

fast c# entity component system that uses burst and job systems by default.

architectureburstburst-compilerecsentityentity-component-system游戏开发jobsmultithreadingperfomanceUnity
C# 6
2 个月前
https://static.github-zh.com/github_avatars/tarsss?size=40
tarsss / metaballs

Realtime implicit surface triangulation

burst-compilerjob-systemprocedural-generationUnity
C# 4
2 年前
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