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集合主题趋势排行榜
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Website
Wikipedia
QianMo/Game-Programmer-Study-Notes
https://static.github-zh.com/github_avatars/QianMo?size=40
QianMo / Game-Programmer-Study-Notes

#博客#⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

游戏开发notesgame-developing-notesbooksstudy-notesgraphicsrealtime-renderinggpu-programmingshaderreal-time-renderingcgblogebookebooksbookgame-programmingrendering
9.57 k
4 年前
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
https://static.github-zh.com/github_avatars/QianMo?size=40
QianMo / Real-Time-Rendering-3rd-CN-Summary-Ebook

#博客#📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

ebookreal-time-renderingstudy-notesgame-programminggraphics-programmingpdf游戏开发cgrenderingbooknotes
2.62 k
7 年前
https://static.github-zh.com/github_avatars/csdjk?size=40
csdjk / LearnUnityShader

记录学习Unity Shader过程中实现过的一些Demo。

Unityshaderlabeffectsgpushadershlsl-shadercg
ShaderLab 1.64 k
6 天前
https://static.github-zh.com/github_avatars/kirevdokimov?size=40
kirevdokimov / Unity-UI-Rounded-Corners

These components and shaders allow you to add rounded corners to UI elements!

UnityuishaderC#cghlslshaderlab
C# 1.57 k
7 个月前
https://static.github-zh.com/github_avatars/Friduric?size=40
Friduric / voxel-cone-tracing

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

tracingvoxelraytracingray-tracingcgshaderrenderer
C++ 833
5 个月前
https://static.github-zh.com/github_avatars/guobinhit?size=40
guobinhit / cg-blog

#博客#:octocat: Welcome to my blog, watch, star and fork. In my blog, you can know the latest techniques and anecdotes.

cgbloglife
Java 505
4 年前
https://static.github-zh.com/github_avatars/IndieVisualLab?size=40
IndieVisualLab / UnityGraphicsProgramming

書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ

Unityshader3Dcg
C# 438
6 年前
https://static.github-zh.com/github_avatars/NWPU66?size=40
NWPU66 / Fundamentals-Of-Computer-Graphics-5th-CN

计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)

cgchinese-translationcomputer-graphics
401
3 个月前
https://static.github-zh.com/github_avatars/knapeczadam?size=40
knapeczadam / unity-shaders

✨ Shader demo - More than 300 examples

UnityshadershadersshaderlabDemocghlsl游戏开发gamedevelopment
ShaderLab 335
2 年前
https://static.github-zh.com/github_avatars/Ubpa?size=40
Ubpa / UGM

Ubpa Graphics Mathematics

C++vs2019数学graphicscgsimdssetransformMatrix
C++ 323
3 年前
https://static.github-zh.com/github_avatars/OpenAssetIO?size=40
OpenAssetIO / OpenAssetIO

An open-source interoperability standard for tools and content management systems used in media production.

asset-pipelinevfxcg
C++ 311
13 天前
https://static.github-zh.com/github_avatars/ewersp?size=40
ewersp / Shaders

A collection of shaders written in CG/ShaderLab for Unity.

Unityshaderlabcgshaders
ShaderLab 244
6 年前
https://static.github-zh.com/github_avatars/SSS135?size=40
SSS135 / Light2D

2D shader-based lighting system for Unity3D

shadersUnityC#cg
C# 240
7 年前
https://static.github-zh.com/github_avatars/LucaScheller?size=40
LucaScheller / VFX-LYNX

LYNX | Free & OpenSource VFX Pipeline Tools

vfxpipelinefxcgFabricMCforcevelocity
Python 221
4 年前
https://static.github-zh.com/github_avatars/orels1?size=40
orels1 / orels-Unity-Shaders

A collection of practical Unity shaders for your next project

UnityshaderscghlslamplifyVRChat
HLSL 210
14 天前
https://static.github-zh.com/github_avatars/penandlim?size=40
penandlim / JL-s-Unity-Blend-Modes

👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)

shaderUnityhlslcgshaderlaboverlay
ShaderLab 148
6 年前
https://static.github-zh.com/github_avatars/gnikoloff?size=40
gnikoloff / webgpu-sponza-demo

WebGPU tech demo showcasing various graphics techniques

cgshaderswebgpuwgsl
TypeScript 141
16 天前
https://static.github-zh.com/github_avatars/chuigda?size=40
chuigda / Vulkan-Tutorial-Rust-CN

Rust 版 Vulkan 教程的中文翻译,基于 vulkanalia

Rusttranslationcgcomputer-graphics教程vulkan-apichinese-simplifiedchinese-translation
Rust 137
9 个月前
https://static.github-zh.com/github_avatars/reignstudios?size=40
reignstudios / CS2X

Transpiles a C# subset to non .NET languages. (Powered by Roslyn)

transpilerC#hlslglslcgCembeddedWebAssembly
C 135
1 年前
https://static.github-zh.com/github_avatars/TLabAltoh?size=40
TLabAltoh / Unity-SDF-UI-Toolkit

UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert ...

Unityui插件unity2dupmunity-packageui-toolkitC#cghlslshaderlabshaderunity-shaderuguiuguicomponent
C# 121
1 个月前
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