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Sergio0694

Sergio0694 / ComputeSharp

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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

C#netstandarddirectxgpuhlslhlsl-shaderVisual StudioLibraryperformancegpgpucomputingshaderNuGet.NETUniversal Windows PlatformWindows UI Library (WinUI)xaml
创建时间

2019-08-10

是否国产

否

  修改时间

2025-06-28T20:02:43Z


语言

  • C#100.0%


该仓库已收录但尚未编辑。项目介绍及使用教程请前往 GitHub 阅读 README


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Sergio0694 的其他开源项目

Sergio0694/PolySharp
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PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀

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#计算机科学#A TensorFlow-inspired neural network library built from scratch in C# 7.3 for .NET Standard 2.0, with GPU support through cuDNN

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A powerful and easy to use library to work with Composition and XAML animations and Win2D effects

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