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集合主题趋势排行榜
#

normal-maps

Website
Wikipedia
YuliangXiu/ICON
https://static.github-zh.com/github_avatars/YuliangXiu?size=40
YuliangXiu / ICON

[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals

implicit-functionsvirtual-humans机器视觉computer-graphics动画3d-reconstructionhuman-pose-estimationsmplxsmpl-modelnormal-mapsmesh-deformationPyTorchmetaversepifucloth-simulationpose-estimationavatar-generatorsmpl
Python 1.64 k
2 年前
YuliangXiu/ECON
https://static.github-zh.com/github_avatars/YuliangXiu?size=40
YuliangXiu / ECON

[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration

3d-reconstructionavatar-generatorcomputer-graphics机器视觉metaversenormal-mapspifusmplxvirtual-humans
Python 1.16 k
9 个月前
https://static.github-zh.com/github_avatars/satelllte?size=40
satelllte / JSPlacementWeb

Online web version of JSplacement - procedural displacement sci-fi maps generator.

blenderblender-addongenerative-artnormal-mapssci-fitexture-synthesistextures
HTML 56
1 年前
https://static.github-zh.com/github_avatars/Sir-Irk?size=40
Sir-Irk / si_normalmap

Simple Single Header Normal Map Generator

avxavx2normal-mapssimdsse
C 7
1 个月前
https://static.github-zh.com/github_avatars/satelllte?size=40
satelllte / displacement

▶▶▶ Moved into https://github.com/satelllte/displacementx | Displacement maps generator

generative-artnormal-mapsdisplacement-texturetexturenextjs-typescriptTypeScript
TypeScript 4
2 年前
https://static.github-zh.com/github_avatars/willGuimont?size=40
willGuimont / normal_mapping

PythonOpenGLnormal-mapsrendering3Dglsl
Python 3
1 年前
https://static.github-zh.com/github_avatars/mrglaster?size=40
mrglaster / transformers-normal-maps-converter

Convert the normal maps used in the game Transformers: Fall of Cybertron to the Mikk format

normal-mapspillowPython游戏开发normalmapvideogametransformers
Python 2
2 年前
https://static.github-zh.com/github_avatars/Telltale-Modding-Group?size=40
Telltale-Modding-Group / Telltale-Normal-Map-Channel-Switcher

A very simple Unity-based tool to switch .png image channels from ABGR format to RGBA. Created to be used on normal maps found in certain games developed by Telltale (Seasons 1-3 of TWD, for example) ...

C#normal-mapsUnity
ASP.NET 1
1 年前
https://static.github-zh.com/github_avatars/nuckable?size=40
nuckable / Upscaled-TFC-Resource-Packs

xBRZ-Upscaled Textures

normal-maps
0
5 年前
https://static.github-zh.com/github_avatars/shtuk41?size=40
shtuk41 / EarthGLDemo

Demonstration of handling texture mapping, bump mapping, lighting, blending, specular and normal maps.

lightingnormal-mapsOpenGLWindows
C++ 0
3 个月前