Concise pytorch implements of DRL algorithms, including REINFORCE, A2C, DQN, PPO(discrete and continuous), DDPG, TD3, SAC.
A PyTorch library for building deep reinforcement learning agents.
PyTorch implementations of algorithms from "Reinforcement Learning: An Introduction by Sutton and Barto", along with various RL research papers.
DQN-Atari-Agents: Modularized & Parallel PyTorch implementation of several DQN Agents, i.a. DDQN, Dueling DQN, Noisy DQN, C51, Rainbow, and DRQN
#计算机科学#Deep Q-Learning (DQN) implementation for Atari pong.
#计算机科学#A PyTorch Implementation of "Optimization of Molecules via Deep Reinforcement Learning".
A Torch Based RL Framework for Rapid Prototyping of Research Papers
Graph-based Deep Q Network for Web Navigation
SUMO Pytorch Deep Reinforcement Learning Traffic Signal Control
Important Note fastrl version 2 is being developed at fastrl. Note the link in the readme
Solving Atari Pong Game w/ Duel Double DQN in Pytorch
PyTorch implementation of the state-of-the-art distributional reinforcement learning algorithm Fully Parameterized Quantile Function (FQF) and Extensions: N-step Bootstrapping, PER, Noisy Layer, Dueli...
Multi-agent reinforcement learning framework
This code is the result of the collaboration of RL Turkey team.
#计算机科学#Reinforcement Learning for Optimal inventory policy
#计算机科学#Reinforcement Learning - Implementation of Exercises, algorithms from the book Sutton Barto and David silver's RL course in Python, OpenAI Gym.
PyTorch agents and tools for (Deep) Reinforcement Learning
Implementation of Deep Reinforcement Learning algorithms in the Unity game engine.
Grid-scale li-ion battery optimisation for wholesale market arbitrage, using pytorch implementation of dqn, double dueling dqn and a noisy network dqn.