#大语言模型#visionOS examples ⸺ Spatial Computing Accelerators for Apple Vision Pro
UI elements and prototyping tools for hands
The Official Mixed Reality Framework for Unity
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
#IOS#Collection of apps, developer resources, communities, and articles related to the Apple Vision Pro
Create and control 3D shapes using hand gestures in real-time. Built with mediapipe computer vision and threejs
A collection of my XR prototypes as apk files for Meta Quest devices.
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Hand-controlled arpeggiator, drum machine, and audio reactive visualizer. Built with mediapipe computer vision, threejs, tonejs
Scripts to convert 2D images and videos into Spatial versions
Visual Asset Management System (VAMS) is a purpose-built, AWS native solution for the management and distribution of traditional to specialized visual assets used in spatial computing.
#IOS#Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR projects built with RealityKit
Open source social vr platform, Godot matrix client, XR collaborative creation tool! (WIP)
Open source social vr platform, Godot matrix client, XR collaborative creation tool! (WIP)
An easy API for immersive visionOS entity anchoring
One-stop-shop for XR Design Guidelines 🏪
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services