PipeWire Guide. Learn about how PipeWire gives your Linux system a Professional Audio/Video Processing workflow.
#安卓# 🔬 🔈 graph-based audio engine
A fast C++23 3D game engine for modern devices, with wide platform support
A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework
A cross-platform framework for developing spatial audio algorithms and software in C/C++
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
[ICML 2025] PyTorch Implementation of "OmniAudio: Generating Spatial Audio from 360-Degree Video"
Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
This repository provides plugins, tools and samples for integrating spatial audio and acoustics into your Unity 3D applications and games.
Dataset and evaluation code of ISDrama(ACM-MM 2025): Immersive Spatial Drama Generation through Multimodal Prompting
#计算机科学#A large synthetic dataset of spatial audio with multiple labels
A JavaScript version of the Bose Frames SDK
The official repo for paper "Spatial Speech Translation: Translating Across Space With Binaural Hearables"