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集合主题趋势排行榜
#

msdf

Website
Wikipedia
https://static.github-zh.com/github_avatars/LayoutFarm?size=40
LayoutFarm / Typography

C# Font Reader (TrueType / OpenType / OpenFont / CFF / woff / woff2) , Glyphs Layout and Rendering

truetypeopentype字体typographymsdfttfotfrenderinglayoutcontourEmoji.NETnetstandardwoff2webfontswoff
C# 435
2 年前
https://static.github-zh.com/github_avatars/nyyManni?size=40
nyyManni / msdfgl

OpenGL implementation of the MSDF algorithm

OpenGLfont-renderingmsdf
C 282
8 个月前
https://static.github-zh.com/github_avatars/leochocolat?size=40
leochocolat / three-msdf-text-utils

Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).

字体glslmsdfsdfThree.jstypographywebgl
JavaScript 135
3 个月前
https://static.github-zh.com/github_avatars/Blatko1?size=40
Blatko1 / awesome-msdf

A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.

glslmsdfsdfshadertextshowcaseAwesome Lists
GLSL 76
10 个月前
https://static.github-zh.com/github_avatars/maltaisn?size=40
maltaisn / msdf-gdx

Provides lightweight utilities to draw MSDF text on LibGDX

msdflibgdxLibrarytext-rendering
Kotlin 35
1 年前
https://static.github-zh.com/github_avatars/activetheory?size=40
activetheory / svg2msdf

Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.

ElectronglslmsdfSVG
JavaScript 24
2 个月前
https://static.github-zh.com/github_avatars/kivutar?size=40
kivutar / go-msdf-example

An example implementation of rendering text with the multi channel signed distance field technique

OpenGLGomsdftext-renderingglfw
Go 21
6 年前
https://static.github-zh.com/github_avatars/newemka?size=40
newemka / MSDFtron

An application to democratize and hopefully simplify font conversion for GFX artists such as Tooll3 users.

msdf游戏开发
JavaScript 12
1 年前
https://static.github-zh.com/github_avatars/SolalDR?size=40
SolalDR / three-msdf-text

Provide geometry and material for MSDF (multi-channel signed distance fields) in THREE.js

msdfThree.js
TypeScript 6
2 年前
https://static.github-zh.com/github_avatars/Shags?size=40
Shags / react-msdf-text

Display text in WebGL using Multichannel Signed Distance Field text fonts using React and React-Three-Fiber

webgltextReactmsdfreact-three-fiber
JavaScript 5
2 年前
https://static.github-zh.com/github_avatars/Penple?size=40
Penple / msdf-rs

Rust bindings for msdfgen. This crate attempts to bind msdfgen in a safe and idiomatic way.

msdfRustsdf
Rust 4
3 年前
https://static.github-zh.com/github_avatars/kalegd?size=40
kalegd / msdf-fonts

Repository of MSDF Files to render 2D text in 3D

字体msdfwebglWebXR3Dtext-rendering
JavaScript 4
1 年前
https://static.github-zh.com/github_avatars/Blatko1?size=40
Blatko1 / msdfont

Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.

字体msdfsdfttffont-renderingtext-rendering
Rust 4
3 年前
https://static.github-zh.com/github_avatars/solenum?size=40
solenum / msdf-c

Pure C multi-channel signed distance field generator

msdfC字体font-renderingrenderingOpenGLglslsdfsigned-distance-fieldmulti-channel
C 4
4 年前
https://static.github-zh.com/github_avatars/4as?size=40
4as / heaps-msdf-text

Simple extension of the Heaps' Text class that supports outlines using multi-channel SDF.

Haxemsdfsdf
Haxe 3
3 年前
https://static.github-zh.com/github_avatars/CraigglesO?size=40
CraigglesO / msdf-pbf

Compress msdf data into a protobuf and back again.

msdfprotobufwebglsdf
JavaScript 0
2 年前