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khronos

KhronosGroup/Vulkan-Guide
https://static.github-zh.com/github_avatars/KhronosGroup?size=40

One stop shop for getting started with the Vulkan API

Makefile 2.1 k
21 天前
https://static.github-zh.com/github_avatars/spnda?size=40
C++ 419
7 天前
https://static.github-zh.com/github_avatars/KhronosGroup?size=40

One stop shop for getting started with SPIR-V.

GLSL 214
2 个月前
https://static.github-zh.com/github_avatars/keith2018?size=40

Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.

C++ 146
3 年前
https://static.github-zh.com/github_avatars/septag?size=40
C 123
1 年前
https://static.github-zh.com/github_avatars/GameTechDev?size=40

Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.

C++ 123
3 年前
https://static.github-zh.com/github_avatars/headjack-dev?size=40

API to convert OBJ, FBX and COLLADA files to glTF or GLB

JavaScript 94
3 年前
https://static.github-zh.com/github_avatars/ptrumpis?size=40

Fix OpenCL detection and performance issues on AMD Radeon GPU's by registering Installable Client Driver (ICD) files.

Batchfile 57
6 个月前
https://static.github-zh.com/github_avatars/OpenCL?size=40

Set of guidelines for porting OpenCL™ C to OpenCL C++

41
8 年前
https://static.github-zh.com/github_avatars/kwokcb?size=40

glTF / MaterialX Translation Library

C++ 25
21 天前
https://static.github-zh.com/github_avatars/syb0rg?size=40
C 25
8 年前
https://static.github-zh.com/github_avatars/daemyung-archive?size=40

Experimental implementation of OpenCL over Metal

C++ 12
3 年前
https://static.github-zh.com/github_avatars/leonardus?size=40
Lua 11
2 年前
https://static.github-zh.com/github_avatars/LibVega?size=40
C# 6
5 年前
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