Bloom using FFT to accelerate convolution, with Unity URP
四轴无人机飞控软件层,需要底层支持,所有的调用均在时间表任务中完成(单位:毫秒),每一个.c文件中的函数都有对应的调用时间,入口参数需要使用单片机底层代码(如SPI IIC等,读传感器原始数据然后传入
Convolution Neural Network Frame only based on Numpy 纯Numpy写的卷积神经网络框架,非常垃圾,没有优化,bug多
Legado 3.0 Book Reader with powerful controls & full functions❤️阅读3.0, 阅读是一款可以自定义来源阅读网络内容的工具,为广大网络文学爱好者提供一种方便、快捷舒适的试读体验。
A list of links to access extracted content from some anime games
#编程语言#Roslyn 是微软公司开源的. NET 编译器。 同时支持C# 和Visual Basic 代码编译,并提供丰富的代码分析API
[Unofficial] qBittorrent Enhanced, based on qBittorrent
Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
An attempt to make Unreal Engine 4 projects more consistent
TTKMusicPlayer imitates Kugou UI, the music player uses of qmmp core library based on Qt for windows and linux.
UnityDemo平面阴影
Components for integration between Visual Studio and Unreal Engine.
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