Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes
Terrain Generator with Erosion
CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data
Simple Terrain Engine in 200 Lines of Code
#自然语言处理#Unified Efficient Fine-Tuning of 100+ LLMs & VLMs (ACL 2024)
Official code for "FeatUp: A Model-Agnostic Frameworkfor Features at Any Resolution" ICLR 2024
The open source mesh processing system
The code and data of DiverseDepth
This repository contains the code for the paper "Occupancy Networks - Learning 3D Reconstruction in Function Space"
Implementation of DiffWave and SaShiMi audio generation models
Guide for fine-tuning Llama/Mistral/CodeLlama models and more
Generative Models by Stability AI
🐍🎮 pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
Qwen 是阿里巴巴集团Qwen团队研发的大语言模型和大型多模态模型系列。
Fast python implementation of the quadric mesh simplification algorithm from http://mgarland.org/files/papers/quadrics.pdf
4D-fy: Text-to-4D Generation Using Hybrid Score Distillation Sampling
Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising".
Mesh simplification with UV's boundary preserved
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