Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Assets-...
#JavaScript框架#Solid 一个声明式、高效且灵活用于构建用户界面的 JavaScript 库。
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
0 条讨论