Expanded Math Functionality for Unity
Example project for Unity 2020.1 Mesh API improvements
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
A graph editor for viewing all UnityEvents at a glance
A stylized water shader (and material presets) for Unity.
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
#编辑器#Unity runtime node editor using with Unity UI.
Joy-Con library for Unity.
Atmospheric Scattering for Unity
Unity C# procedural terrain using noise and marching cubes
A component to procedurally generate pipe-like meshes in Unity
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
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