Hobby Project
2018-03-17
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2024-04-04T08:26:41Z
Expanded Math Functionality for Unity
GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change th...
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Visual Workflow Automation Tool for Unity.
Procedural generation of 3D spaceships for Unity
An example of controlling particle system from timeline.
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Shadow matte shader for Unity
❄ Test of a frosted glass material in Unity.
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