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集合主题趋势排行榜
#

wolfenstein

Website
Wikipedia
https://static.github-zh.com/github_avatars/glouw?size=40
glouw / littlewolf

A tiny software graphics and game engine

raycasterraycastingdoomwolfensteingraphicsengine
C 792
5 年前
https://static.github-zh.com/github_avatars/etlegacy?size=40
etlegacy / etlegacy

ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

wolfensteingamefps-gamefirst-person-shooter游戏开发游戏引擎multiplayer-gamemulti-platformCLuaOpenGLWindowsLinuxmacOSgame-engine-3d
C 637
4 天前
https://static.github-zh.com/github_avatars/etlegacy?size=40
etlegacy / etlegacy-deprecated

Archived repository. For current repo, see: https://github.com/etlegacy/etlegacy

wolfensteinfirst-person-shooter游戏开发游戏引擎gamefps-game3DClegacygame-engine-3dOpenGLmulti-platformmultiplayer-gameLinuxmacOS
C 443
5 年前
https://static.github-zh.com/github_avatars/oliverbenns?size=40
oliverbenns / john-carmack-plan

An archive of John Carmack’s .plan files in readable markdown format

doomwolfensteinquakequake2retro-gameUnixdoom-2quake-engine
276
8 年前
https://static.github-zh.com/github_avatars/yurkagon?size=40
yurkagon / Doom-Nukem-CSS

🎮 CSS 3D Shooter. https://yurkagon.github.io/Doom-Nukem-CSS/

3DshooterCSSHTMLJavaScriptjQuerydoomwolfensteinReactmobx
TypeScript 133
3 年前
https://static.github-zh.com/github_avatars/yurkagon?size=40
yurkagon / ReactCasting

Raycasting engine that renders scene in HTML using React (no canvas) and renders as text in textarea or console 😅

raycastingReactJavaScriptTypeScriptHTMLenginewolfenstein
TypeScript 120
2 年前
https://static.github-zh.com/github_avatars/ufocoder?size=40
ufocoder / fps

Browser wolfenstein-like first-person 2.5D shooter

gameshooterraycastingwolfenstein
TypeScript 82
3 个月前
https://static.github-zh.com/github_avatars/rtcwmp-com?size=40
rtcwmp-com / rtcwPro

RtcwPro - Competition Mod for Return to Castle Wolfenstein

first-person-shootergamingwolfenstein
C 30
20 天前
https://static.github-zh.com/github_avatars/danielholmes?size=40
danielholmes / wolf3d-haskell

Wolfenstein 3D style game engine implemented in haskell

wolfensteinSimple DirectMedia LayerHaskellgamedoom
Haskell 29
5 年前
https://static.github-zh.com/github_avatars/QuakeEngines?size=40
QuakeEngines / QuakeEngines.github.io

Structured List of Quake Engines

quakequake2quake3idtechquake-enginewolfenstein
HTML 28
2 年前
https://static.github-zh.com/github_avatars/QuakeEngines?size=40
QuakeEngines / QuakeEngines.github.io

Structured List of Quake Engines

quakequake2quake3idtechquake-enginewolfenstein
HTML 28
2 年前
https://static.github-zh.com/github_avatars/etjump?size=40
etjump / etjump

ETJump is a mod for Wolfenstein: Enemy Territory that focuses on using strafe jumping and other movement mechanics to complete purpose-built trickjump maps.

wolfensteinfirst-person-shooter游戏开发game-moddinggame-modmod
C++ 25
12 天前
https://static.github-zh.com/github_avatars/timosmit?size=40
timosmit / wolfadmin

WolfAdmin is a game manager for Wolfenstein: Enemy Territory servers. Written as a Lua module, it provides you with extra tools to administrate your server.

wolfensteinadmin-systemadminLua插件add-on
Lua 21
5 年前
https://static.github-zh.com/github_avatars/leonardo-ono?size=40
leonardo-ono / JavaWolf3DGameEngine

Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Sharew...

Javawolfensteinraycastingraycast
Java 14
3 年前
https://static.github-zh.com/github_avatars/omiroshn?size=40
omiroshn / Wolf3D

My own implementation of Wolfenstein 3D game using C language and self written engine on sdl

我的世界wolfensteinSimple DirectMedia Layerraycasting42
C 11
6 年前
https://static.github-zh.com/github_avatars/abarichello?size=40
abarichello / gamine

Mobile game recreating the Enigma Machine in the Wolfenstein II The New Order.

Godot移动mobile-gamewolfensteinTypeScript
GDScript 10
5 年前
https://static.github-zh.com/github_avatars/thecybermind?size=40
thecybermind / qmm

QMM has moved to the QMM2 repo. https://github.com/thecybermind/qmm2

quake3wolfenstein
C++ 10
1 年前
https://static.github-zh.com/github_avatars/lkabuci?size=40
lkabuci / Doomcraft

Transformed a 2D Map into Immersive 3D Environment with Textured Walls

C游戏引擎graphics-enginelow-level-programmingraycastingwolfenstein
C 7
1 年前
https://static.github-zh.com/github_avatars/QuakeEngines?size=40
QuakeEngines / ET-XreaL

Clone of ET-XreaL project (XreaL renderer for Wolfenstein: Enemy Territory)

quakequake3wolfenstein
C 7
6 年前
https://static.github-zh.com/github_avatars/JamesDunne?size=40
JamesDunne / Wolf3D

Modification of Wolf3D for DOS to use modern WASD control scheme

doswolfensteinborland-cppCgame3D
C 6
6 年前
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